LeviLamina
Loading...
Searching...
No Matches
MeshRenderData Class Reference

Public Attributes

::ll::TypedStorage< 8, 8, ::SkinnedMesh * > mSkinnedMesh
::ll::TypedStorage< 1, 1, bool > mIsQuads
::ll::TypedStorage< 8, 8, uint64 > mNumVerts
::ll::TypedStorage< 4, 20, ::ShaderColormCurrentShaderColor
::ll::TypedStorage< 4, 20, ::ShaderColormCurrentShaderDarkColor
::ll::TypedStorage< 4, 336, ::MeshInstanceConstantsmMeshInstanceConstants
::ll::TypedStorage< 8, 24, ::std::vector<::glm::mat4x4 > > mBoneMatrices

The documentation for this class was generated from the following files: