LeviLamina
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IGameModeMessenger Struct Referenceabstract

Public Member Functions

virtual ::gsl::final_action<::std::function< void()> > createBlockBreakCaptureScope (::std::function< void(::ItemStack const &, ::ItemStack const &, ::BlockPos const &)>)=0
 
virtual void sendDenyDestroyBlock (::BlockPos const &, int)=0
 
virtual void sendStartDestroyBlock (::BlockPos const &, int)=0
 
virtual bool sendTryDestroyBlock (::BlockPos const &, int, ::std::function< bool(::std::optional<::ItemStack > &)> const &)=0
 
virtual void sendDestroyBlock (::Block const &, ::BlockPos const &, int)=0
 
virtual void sendChangeContinueDestroyBlock (::BlockPos const &, int)=0
 
virtual void sendContinueDestroyAboutToDestroyBlock (::BlockPos const &, int)=0
 
virtual void sendStopDestroyBlock (::BlockPos const &, float)=0
 
virtual void sendStartItemUseOn (::BlockPos const &, ::BlockPos const &, int)=0
 
virtual void sendStopItemUseOn (::BlockPos const &)=0
 

The documentation for this struct was generated from the following file: