LeviLamina
Loading...
Searching...
No Matches
BambooSaplingBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/FoliageBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class Experiments;
17class ItemInstance;
18namespace BlockEvents { class BlockRandomTickEvent; }
19// clang-format on
20
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual int getVariant(::Block const& block) const /*override*/;
26
27 virtual bool
28 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
29 /*override*/;
30
31 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
32 /*override*/;
33
34 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
35 /*override*/;
36
37 virtual bool isAuxValueRelevantForPicking() const /*override*/;
38
39 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
40
41 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
42
43 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
44
45 virtual bool isValidAuxValue(int value) const /*override*/;
46
47 virtual void _addHardCodedBlockComponents(::Experiments const& experiments) /*override*/;
48
49 virtual ~BambooSaplingBlock() /*override*/ = default;
50 // NOLINTEND
51
52public:
53 // member functions
54 // NOLINTBEGIN
55 MCAPI bool _grow(::BlockSource& region, ::BlockPos const& pos) const;
56
57 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCFOLD int $getVariant(::Block const& block) const;
64
65 MCAPI bool
66 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
67
68 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
69
70 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
71
72 MCFOLD bool $isAuxValueRelevantForPicking() const;
73
74 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
75
76 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
77
78 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
79
80 MCAPI bool $isValidAuxValue(int value) const;
81
82 MCAPI void $_addHardCodedBlockComponents(::Experiments const& experiments);
83
84
85 // NOLINTEND
86
87public:
88 // vftables
89 // NOLINTBEGIN
90 MCAPI static void** $vftable();
91 // NOLINTEND
92};
Definition Actor.h:105
Definition BambooSaplingBlock.h:21
Definition BlockActor.h:32
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition FoliageBlock.h:23
Definition ItemInstance.h:15