LeviLamina
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SetAttributesFunction.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
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// auto generated forward declare list
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// clang-format off
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class
AttributeModifier
;
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class
ItemInstance
;
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class
ItemStack
;
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class
LootTableContext
;
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class
Random
;
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// clang-format on
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class
SetAttributesFunction
:
public
::LootItemFunction
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::AttributeModifier>> mModifiers;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~SetAttributesFunction
()
/*override*/
=
default
;
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// vIndex: 4
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virtual
void
apply(
::ItemStack
&,
::Random
&,
::LootTableContext
&)
/*override*/
;
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// vIndex: 2
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virtual
void
apply(
::ItemInstance
&,
::Random
&,
::LootTableContext
&)
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
AttributeModifier
Definition
AttributeModifier.h:14
ItemInstance
Definition
ItemInstance.h:16
ItemStack
Definition
ItemStack.h:25
LootItemFunction
Definition
LootItemFunction.h:17
LootTableContext
Definition
LootTableContext.h:20
Random
Definition
Random.h:16
SetAttributesFunction
Definition
SetAttributesFunction.h:17
src
mc
world
level
storage
loot
functions
SetAttributesFunction.h
Generated on Sat Apr 26 2025 05:56:31 for LeviLamina by
1.12.0