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LootTableContext & | operator= (LootTableContext const &) |
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| LootTableContext (LootTableContext const &) |
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MCAPI | LootTableContext (float luck, ::ILevel *level, ::ActorUniqueID thisEntityID, ::Player *player, ::Actor *killedActor, ::ActorDamageSource const *deathSource, float explosionRadius, ::DimensionType dimensionId, ::ItemStack const *tool) |
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MCAPI void | removeVisitedTable (::LootTable const *table) |
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MCAPI void | setOriginalItemName (::std::string const &originalItemName) |
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MCAPI void * | $ctor (float luck, ::ILevel *level, ::ActorUniqueID thisEntityID, ::Player *player, ::Actor *killedActor, ::ActorDamageSource const *deathSource, float explosionRadius, ::DimensionType dimensionId, ::ItemStack const *tool) |
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MCAPI void | $dtor () |
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::ll::UntypedStorage< 4, 4 > | mUnkb3901a |
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::ll::UntypedStorage< 8, 8 > | mUnk2022aa |
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::ll::UntypedStorage< 8, 8 > | mUnkc14b31 |
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::ll::UntypedStorage< 8, 8 > | mUnkde944e |
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::ll::UntypedStorage< 8, 8 > | mUnk5ac5c7 |
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::ll::UntypedStorage< 8, 8 > | mUnk8365b2 |
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::ll::UntypedStorage< 8, 64 > | mUnk429789 |
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::ll::UntypedStorage< 4, 4 > | mUnkaffc8b |
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::ll::UntypedStorage< 8, 32 > | mUnk72194e |
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::ll::UntypedStorage< 8, 8 > | mUnk237e8e |
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::ll::UntypedStorage< 4, 4 > | mUnkfdc36c |
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The documentation for this class was generated from the following file: