LeviLamina
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LootTableContext Class Reference

Classes

class  Builder
 

Public Member Functions

LootTableContextoperator= (LootTableContext const &)
 
 LootTableContext (LootTableContext const &)
 
MCAPI LootTableContext (float luck, ::ILevel *level, ::ActorUniqueID thisEntityID, ::Player *player, ::Actor *killedActor, ::ActorDamageSource const *deathSource, float explosionRadius, ::DimensionType dimensionId, ::ItemStack const *tool)
 
MCAPI void removeVisitedTable (::LootTable const *table)
 
MCAPI void setOriginalItemName (::std::string const &originalItemName)
 
MCAPI ~LootTableContext ()
 
MCAPI void * $ctor (float luck, ::ILevel *level, ::ActorUniqueID thisEntityID, ::Player *player, ::Actor *killedActor, ::ActorDamageSource const *deathSource, float explosionRadius, ::DimensionType dimensionId, ::ItemStack const *tool)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::UntypedStorage< 4, 4 > mUnkb3901a
 
::ll::UntypedStorage< 8, 8 > mUnk2022aa
 
::ll::UntypedStorage< 8, 8 > mUnkc14b31
 
::ll::UntypedStorage< 8, 8 > mUnkde944e
 
::ll::UntypedStorage< 8, 8 > mUnk5ac5c7
 
::ll::UntypedStorage< 8, 8 > mUnk8365b2
 
::ll::UntypedStorage< 8, 64 > mUnk429789
 
::ll::UntypedStorage< 4, 4 > mUnkaffc8b
 
::ll::UntypedStorage< 8, 32 > mUnk72194e
 
::ll::UntypedStorage< 8, 8 > mUnk237e8e
 
::ll::UntypedStorage< 4, 4 > mUnkfdc36c
 

Constructor & Destructor Documentation

◆ LootTableContext()

MCAPI LootTableContext::LootTableContext ( float luck,
::ILevel * level,
::ActorUniqueID thisEntityID,
::Player * player,
::Actor * killedActor,
::ActorDamageSource const * deathSource,
float explosionRadius,
::DimensionType dimensionId,
::ItemStack const * tool )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~LootTableContext()

MCAPI LootTableContext::~LootTableContext ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ removeVisitedTable()

MCAPI void LootTableContext::removeVisitedTable ( ::LootTable const * table)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setOriginalItemName()

MCAPI void LootTableContext::setOriginalItemName ( ::std::string const & originalItemName)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * LootTableContext::$ctor ( float luck,
::ILevel * level,
::ActorUniqueID thisEntityID,
::Player * player,
::Actor * killedActor,
::ActorDamageSource const * deathSource,
float explosionRadius,
::DimensionType dimensionId,
::ItemStack const * tool )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void LootTableContext::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: