LeviLamina
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LootTableContext::Builder Class Reference

Public Member Functions

MCAPI::LootTableContext create () const
MCAPI::LootTableContext::Builder & withThisEntity (::Actor *actor)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 8, ::ILevel * > mLevel
::ll::TypedStorage< 4, 4, float > mLuck
::ll::TypedStorage< 8, 8, ::ActorUniqueIDmThisEntityID
::ll::TypedStorage< 8, 8, ::Player * > mKillerPlayer
::ll::TypedStorage< 8, 8, ::Actor * > mKilledActor
::ll::TypedStorage< 8, 8, ::ActorDamageSource const * > mDeathSource
::ll::TypedStorage< 4, 4, float > mExplosionRadius
::ll::TypedStorage< 8, 32, ::std::string > mOriginalItemName
::ll::TypedStorage< 8, 8, ::ItemStack const * > mTool
::ll::TypedStorage< 4, 4, ::DimensionType > mDimensionId

The documentation for this class was generated from the following file: