LeviLamina
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UpdatePlayerGameTypePacketPayload Struct Reference
Public Attributes
::ll::TypedStorage< 4, 4, ::GameType >
mPlayerGameType
::ll::TypedStorage< 8, 8,
::ActorUniqueID
>
mTargetPlayer
::ll::TypedStorage< 8, 8,
::PlayerInputTick
>
mTick
The documentation for this struct was generated from the following file:
src-server/mc/network/packet/
UpdatePlayerGameTypePacketPayload.h
UpdatePlayerGameTypePacketPayload
Generated on Sun Oct 12 2025 06:33:38 for LeviLamina by
1.12.0