LeviLamina
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ChunkBuildOrderPolicyBase.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
ChunkPos
;
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class
Vec3
;
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// clang-format on
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class
ChunkBuildOrderPolicyBase
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~ChunkBuildOrderPolicyBase
();
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// vIndex: 1
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virtual
int
getChunkRebuildPriority(
::ChunkPos
const
&)
const
= 0;
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// vIndex: 2
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virtual
uint registerForUpdates();
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// vIndex: 3
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virtual
void
unregisterForUpdates(uint) = 0;
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// vIndex: 4
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virtual
void
setPlayerInfluence(uint,
::ChunkPos
const
&,
::Vec3
const
&) = 0;
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// vIndex: 5
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virtual
void
setTickingAreaInfluence(uint,
::ChunkPos
const
&,
int
,
int
,
bool
,
bool
) = 0;
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// vIndex: 6
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virtual
void
updateInfluences() = 0;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI uint
$registerForUpdates
();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
ChunkBuildOrderPolicyBase
Definition
ChunkBuildOrderPolicyBase.h:11
ChunkBuildOrderPolicyBase::$vftable
static MCAPI void ** $vftable()
ChunkBuildOrderPolicyBase::$dtor
MCAPI void $dtor()
ChunkBuildOrderPolicyBase::$registerForUpdates
MCAPI uint $registerForUpdates()
ChunkPos
Definition
ChunkPos.h:11
Vec3
Definition
Vec3.h:10
src
mc
world
level
dimension
ChunkBuildOrderPolicyBase.h
Generated on Fri Jun 13 2025 05:05:18 for LeviLamina by
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