LeviLamina
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ChiseledBookshelfBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/FaceDirectionalActorBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockActor;
12class BlockPos;
13class BlockSource;
15class Experiments;
16class ItemInstance;
17class ItemStack;
18class Player;
19namespace BlockEvents { class BlockPlayerInteractEvent; }
20// clang-format on
21
23public:
24 // ChiseledBookshelfBlock inner types define
25 enum class SlotState : int {
26 Free = 0,
27 Occupied = 1,
28 Invalid = 2,
29 };
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 136
35 virtual bool isInteractiveBlock() const /*override*/;
36
37 // vIndex: 104
38 virtual bool hasComparatorSignal() const /*override*/;
39
40 // vIndex: 105
41 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
42 /*override*/;
43
44 // vIndex: 131
45 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 // vIndex: 89
48 virtual ::ItemInstance asItemInstance(::Block const& block, ::BlockActor const*) const /*override*/;
49
50 // vIndex: 130
51 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
52
53 // vIndex: 0
54 virtual ~ChiseledBookshelfBlock() /*override*/ = default;
55 // NOLINTEND
56
57public:
58 // member functions
59 // NOLINTBEGIN
60 MCNAPI bool _retrieveBook(::Player& player, ::ChiseledBookshelfBlockActor& bookshelfActor, int hitSlot) const;
61
62 MCNAPI void
63 _setBook(::Player& player, ::ItemStack heldItem, ::ChiseledBookshelfBlockActor& bookshelfActor, int hitSlot) const;
64
65 MCNAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71 MCNAPI bool $isInteractiveBlock() const;
72
73 MCNAPI bool $hasComparatorSignal() const;
74
75 MCNAPI int
76 $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
77
78 MCNAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
79
80 MCNAPI ::ItemInstance $asItemInstance(::Block const& block, ::BlockActor const*) const;
81
83 // NOLINTEND
84
85public:
86 // vftables
87 // NOLINTBEGIN
88 MCNAPI static void** $vftable();
89 // NOLINTEND
90};
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition ChiseledBookshelfBlockActor.h:22
Definition ChiseledBookshelfBlock.h:22
MCAPI bool _retrieveBook(::Player &player, ::ChiseledBookshelfBlockActor &bookshelfActor, int hitSlot) const
MCAPI bool $isInteractiveBlock() const
MCAPI void _setBook(::Player &player, ::ItemStack heldItem, ::ChiseledBookshelfBlockActor &bookshelfActor, int hitSlot) const
MCAPI void $_addHardCodedBlockComponents(::Experiments const &)
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
static MCAPI void ** $vftable()
MCAPI void $onRemove(::BlockSource &region, ::BlockPos const &pos) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
MCAPI int $getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI bool $hasComparatorSignal() const
Definition Experiments.h:14
Definition FaceDirectionalActorBlock.h:18
Definition ItemInstance.h:16
Definition ItemStack.h:25
Definition Player.h:119