3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FaceDirectionalActorBlock.h"
24 enum class SlotState :
int {
34 virtual bool isInteractiveBlock()
const ;
37 virtual bool use(
::Player& player,
::BlockPos const& pos, uchar face, ::std::optional<::Vec3> worldHit)
const
41 virtual bool hasComparatorSignal()
const ;
75 MCFOLD
bool $isInteractiveBlock()
const;
77 MCAPI
bool $use(
::Player& player,
::BlockPos const& pos, uchar face, ::std::optional<::Vec3> worldHit)
const;
79 MCFOLD
bool $hasComparatorSignal()
const;
91 MCAPI
static void** $vftable();
Definition BlockActor.h:32
Definition BlockSource.h:67
Definition ChiseledBookshelfBlockActor.h:22
Definition ChiseledBookshelfBlock.h:21
Definition FaceDirectionalActorBlock.h:18
Definition ItemInstance.h:16
Definition ItemStack.h:25