3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FaceDirectionalActorBlock.h"
19namespace BlockEvents {
class BlockPlayerInteractEvent; }
25 enum class SlotState :
int {
35 virtual bool isInteractiveBlock()
const ;
38 virtual bool hasComparatorSignal()
const ;
51 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
71 MCFOLD
bool $isInteractiveBlock()
const;
73 MCFOLD
bool $hasComparatorSignal()
const;
81 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockSource.h:66
Definition ChiseledBookshelfBlockActor.h:22
Definition ChiseledBookshelfBlock.h:22
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition FaceDirectionalActorBlock.h:18
Definition ItemInstance.h:15
Definition ItemStack.h:23