LeviLamina
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SendPlayerAuthInputReceivedEventSystem Class Reference

Static Public Member Functions

static MCAPI void _doSendPlayerAuthInputReceivedEvent (::StrictEntityContext &, ::PlayerComponent const &playerComponent, ::ActorOwnerComponent &actorOwnerComponent)
 
static MCAPI ::TickingSystemWithInfo create ()
 

The documentation for this class was generated from the following file: