LeviLamina
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SendPlayerAuthInputReceivedEventSystem Class Reference

Static Public Member Functions

static MCAPI void _doSendPlayerAuthInputReceivedEvent (::StrictEntityContext &, ::PlayerComponent const &playerComponent, ::ActorOwnerComponent &actorOwnerComponent)
static MCAPI ::TickingSystemWithInfo create ()
static MCAPI void tickSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::ServerPlayerCurrentMovementComponent >, ::PlayerComponent const, ::ActorOwnerComponent > view)

The documentation for this class was generated from the following file: