LeviLamina
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BuiltInActorComponents.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/deps/vanilla_components/AABBShapeComponent.h"
5#include "mc/deps/vanilla_components/StateVectorComponent.h"
6#include "mc/entity/components/ActorRotationComponent.h"
7#include "mc/entity/components/ActorWalkAnimationComponent.h"
8
9// auto generated forward declare list
10// clang-format off
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::gsl::not_null<::StateVectorComponent*>> mStateVectorComponent;
22 ::ll::TypedStorage<8, 8, ::gsl::not_null<::AABBShapeComponent*>> mAABBShapeComponent;
23 ::ll::TypedStorage<8, 8, ::gsl::not_null<::ActorRotationComponent*>> mActorRotationComponent;
24 ::ll::TypedStorage<8, 8, ::gsl::not_null<::ActorWalkAnimationComponent*>> mWalkAnimationComponent;
25 // NOLINTEND
26};
Definition AABBShapeComponent.h:9
Definition ActorRotationComponent.h:8
Definition ActorWalkAnimationComponent.h:5
Definition BuiltInActorComponents.h:17
Definition StateVectorComponent.h:8