LeviLamina
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OreUI::GamepadState Class Reference

Classes

struct  JoystickValues
struct  JoystickState

Public Member Functions

MCAPI void _updateJoysticks (::std::vector<::OreUI::GamepadInput::StickEvent > const &stickEvents)

Public Attributes

::ll::TypedStorage< 4, 24, ::OreUI::GamepadState::JoystickState[2]> mJoystickStates
::ll::TypedStorage< 1, 32, ::std::array< bool, 32 > > mCurrentButtonPressedStates
::ll::TypedStorage< 1, 1, bool > mIsMovingDiagonally

The documentation for this class was generated from the following files: