3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockSupportType.h"
7#include "mc/world/level/block/BlockType.h"
32 virtual ::Block
const&
33 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
43 virtual bool canProvideSupport(
::Block const&, uchar, ::BlockSupportType)
const ;
49 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
66 MCAPI ::Block
const& $getPlacementBlock(
80 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
Definition BaseGameVersion.h:8
Definition BlockSource.h:66
Definition BlockType.h:84
Definition EndRodBlock.h:21
static MCAPI void ** $vftable()
Definition BlockAnimateTickData.h:14