LeviLamina
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WorkDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDefinitionTrigger.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
12class WorkGoal;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mMinSoundDelay;
20 ::ll::TypedStorage<4, 4, int> mMaxSoundDelay;
21 ::ll::TypedStorage<4, 4, int> mGoalCooldown;
22 ::ll::TypedStorage<4, 4, int> mActiveTime;
23 ::ll::TypedStorage<1, 1, bool> mCanWorkInRain;
24 ::ll::TypedStorage<4, 4, int> mWorkInRainTolerance;
25 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnArrival;
26 ::ll::TypedStorage<4, 4, float> mSpeedMod;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual ~WorkDefinition() /*override*/ = default;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI void initialize(::EntityContext& entity, ::WorkGoal& goal) const;
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
Definition BaseGoalDefinition.h:10
Definition EntityContext.h:16
Definition WorkDefinition.h:15
static MCAPI void ** $vftable()
Definition WorkGoal.h:17