LeviLamina
Loading...
Searching...
No Matches
ActorEventCoordinator Class Reference
+ Inheritance diagram for ActorEventCoordinator:

Public Member Functions

MCAPI void registerWithActorManagerEvents (::IActorManagerConnector &actorManagerConnector)
 
MCAPI void registerWithGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector)
 
MCAPI::CoordinatorResult sendEvent (::EventRef<::MutableActorGameplayEvent<::CoordinatorResult > > event)
 
MCAPI::CoordinatorResult sendEvent (::EventRef<::ActorGameplayEvent<::CoordinatorResult > > const &event)
 
MCAPI void sendEvent (::EventRef<::MutableActorGameplayEvent< void > > event)
 
MCAPI void sendEvent (::EventRef<::ActorGameplayEvent< void > > const &event)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ActorGameplayHandler > > mActorGameplayHandler
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmOnGameplayUserAddedSubscription
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmPostReloadActorAddedSubscription
 

Member Function Documentation

◆ $vftable()

static MCAPI void ** ActorEventCoordinator::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: