LeviLamina
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ActorEventCoordinator Class Reference
Inheritance diagram for ActorEventCoordinator:

Public Member Functions

MCAPI void registerWithActorManagerEvents (::IActorManagerConnector &actorManagerConnector)
MCAPI void registerWithGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector)
MCAPI::CoordinatorResult sendEvent (::EventRef<::ActorGameplayEvent<::CoordinatorResult > > const &event)
MCAPI::CoordinatorResult sendEvent (::EventRef<::MutableActorGameplayEvent<::CoordinatorResult > > event)
MCAPI void sendEvent (::EventRef<::ActorGameplayEvent< void > > const &event)
MCAPI void sendEvent (::EventRef<::MutableActorGameplayEvent< void > > event)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ActorGameplayHandler > > mActorGameplayHandler
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmOnGameplayUserAddedSubscription
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmPostReloadActorAddedSubscription

Member Function Documentation

◆ $vftable()

MCAPI void ** ActorEventCoordinator::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: