LeviLamina
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ActorEventCoordinator Class Reference
+ Inheritance diagram for ActorEventCoordinator:

Public Member Functions

MCAPI void _onGameplayUserAdded (::EntityContext &entity)
 
MCAPI void _postReloadActorAdded (::Actor &actor, ::ActorInitializationMethod initializationMethod)
 
MCAPI void registerWithActorManagerEvents (::IActorManagerConnector &actorManagerConnector)
 
MCAPI void registerWithGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector)
 
MCAPI::CoordinatorResult sendEvent (::EventRef<::MutableActorGameplayEvent<::CoordinatorResult > > event)
 
MCAPI::CoordinatorResult sendEvent (::EventRef<::ActorGameplayEvent<::CoordinatorResult > > const &event)
 
MCAPI void sendEvent (::EventRef<::ActorGameplayEvent< void > > const &event)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ActorGameplayHandler > > mActorGameplayHandler
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmOnGameplayUserAddedSubscription
 
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmPostReloadActorAddedSubscription
 

The documentation for this class was generated from the following file: