LeviLamina
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EnderEyeItem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/item/Item.h"
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// auto generated forward declare list
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// clang-format off
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class
ItemStack
;
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class
Level
;
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class
Player
;
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// clang-format on
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class
EnderEyeItem
:
public
::Item
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 76
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virtual ::ItemStack& use(
::ItemStack
& item,
::Player
& player)
const
/*override*/
;
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// vIndex: 20
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virtual
bool
isThrowable()
const
/*override*/
;
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// vIndex: 0
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virtual
~EnderEyeItem
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
_tryToThrow(
::Level
& level,
::ItemStack
& item,
::Player
& player);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::ItemStack& $use(
::ItemStack
& item,
::Player
& player)
const
;
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MCFOLD
bool
$isThrowable()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
EnderEyeItem
Definition
EnderEyeItem.h:15
ItemStack
Definition
ItemStack.h:25
Item
Definition
Item.h:65
Level
Definition
Level.h:234
Player
Definition
Player.h:119
src
mc
world
item
EnderEyeItem.h
Generated on Sat Apr 26 2025 05:56:14 for LeviLamina by
1.12.0