LeviLamina
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EnderEyeItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemStack;
11class Level;
12class Player;
13// clang-format on
14
15class EnderEyeItem : public ::Item {
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ::ItemStack& use(::ItemStack& item, ::Player& player) const /*override*/;
20
21 virtual bool isThrowable() const /*override*/;
22
23 virtual ~EnderEyeItem() /*override*/ = default;
24 // NOLINTEND
25
26public:
27 // static functions
28 // NOLINTBEGIN
29 MCAPI static void _tryToThrow(::Level& level, ::ItemStack& item, ::Player& player);
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI ::ItemStack& $use(::ItemStack& item, ::Player& player) const;
36
37 MCFOLD bool $isThrowable() const;
38
39
40 // NOLINTEND
41
42public:
43 // vftables
44 // NOLINTBEGIN
45 MCNAPI static void** $vftable();
46 // NOLINTEND
47};
Definition EnderEyeItem.h:15
static MCAPI void ** $vftable()
Definition ItemStack.h:26
Definition Level.h:249
Definition Player.h:125