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OreUI::ContainerItemBindings Struct Reference
Inheritance diagram for OreUI::ContainerItemBindings:

Public Member Functions

MCAPI ContainerItemBindings (::OreUI::Detail::IPropertyObject *parent, ::GameplayUI::ContainerItem item)
MCAPI void update (::GameplayUI::ContainerItem const &item)
MCAPI void * $ctor (::OreUI::Detail::IPropertyObject *parent, ::GameplayUI::ContainerItem item)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 176, ::OreUI::Property< int > > amount
::ll::TypedStorage< 8, 200, ::OreUI::Property<::std::string > > name
::ll::TypedStorage< 8, 200, ::OreUI::Property<::std::string > > details
::ll::TypedStorage< 8, 200, ::OreUI::Property<::std::string > > image
::ll::TypedStorage< 8, 176, ::OreUI::Property<::GameplayUI::ContainerItemStatusType > > statusType
::ll::TypedStorage< 8, 176, ::OreUI::Property< int > > statusValue
::ll::TypedStorage< 8, 176, ::OreUI::Property< int > > statusMax
::ll::TypedStorage< 8, 176, ::OreUI::Property<::GameplayUI::ContainerItemType > > containerItemType
::ll::TypedStorage< 8, 176, ::OreUI::Property<::std::optional< int > > > bundleID
::ll::TypedStorage< 8, 176, ::OreUI::Property<::std::optional<::GameplayUI::BundleColor > > > bundleColor

The documentation for this struct was generated from the following files: