LeviLamina
Loading...
Searching...
No Matches
ThrownPotionEffectSubcomponent Class Reference
Inheritance diagram for ThrownPotionEffectSubcomponent:

Public Member Functions

virtual void writetoJSON (::Json::Value &) const
virtual void doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
virtual char const * getName () const
MCFOLD void $writetoJSON (::Json::Value &) const
MCAPI void $doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
MCAPI char const * $getName () const
virtual void readfromJSON (::Json::Value &component)
MCAPI void applyMobEffects (::MobEffectInstance const &effectInst, ::std::vector<::Actor * > const &actors, ::Actor &projectile, ::std::shared_ptr<::Potion const > const &, float splashRange, float collisionMargin, ::MobEffect *effect, ::HitResult &res, int aux, ::BaseGameVersion const &currVer)
MCAPI void $readfromJSON (::Json::Value &component)
MCAPI bool _canAttack (::Actor *projectileOwnerActor, ::Actor *hitActor) const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 4, 4, int > mPotionEffect

Member Function Documentation

◆ writetoJSON()

virtual void ThrownPotionEffectSubcomponent::writetoJSON ( ::Json::Value & ) const
virtual

Reimplemented from SplashPotionEffectSubcomponent.

◆ doOnHitEffect()

virtual void ThrownPotionEffectSubcomponent::doOnHitEffect ( ::Actor & owner,
::ProjectileComponent & component )
virtual

Reimplemented from SplashPotionEffectSubcomponent.

◆ getName()

virtual char const * ThrownPotionEffectSubcomponent::getName ( ) const
virtual

Reimplemented from SplashPotionEffectSubcomponent.

◆ readfromJSON()

virtual void SplashPotionEffectSubcomponent::readfromJSON ( ::Json::Value & component)
virtualinherited

Implements OnHitSubcomponent.


The documentation for this class was generated from the following file: