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| virtual void | writetoJSON (::Json::Value &) const |
| virtual void | doOnHitEffect (::Actor &owner, ::ProjectileComponent &component) |
| virtual char const * | getName () const |
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MCFOLD void | $writetoJSON (::Json::Value &) const |
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MCAPI void | $doOnHitEffect (::Actor &owner, ::ProjectileComponent &component) |
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MCAPI char const * | $getName () const |
| virtual void | readfromJSON (::Json::Value &component) |
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MCAPI void | applyMobEffects (::MobEffectInstance const &effectInst, ::std::vector<::Actor * > const &actors, ::Actor &projectile, ::std::shared_ptr<::Potion const > const &, float splashRange, float collisionMargin, ::MobEffect *effect, ::HitResult &res, int aux, ::BaseGameVersion const &currVer) |
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MCAPI void | $readfromJSON (::Json::Value &component) |
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MCAPI bool | _canAttack (::Actor *projectileOwnerActor, ::Actor *hitActor) const |
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static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 4, 4, int > | mPotionEffect |
◆ writetoJSON()
| virtual void ThrownPotionEffectSubcomponent::writetoJSON |
( |
::Json::Value & | | ) |
const |
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virtual |
◆ doOnHitEffect()
◆ getName()
| virtual char const * ThrownPotionEffectSubcomponent::getName |
( |
| ) |
const |
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virtual |
◆ readfromJSON()
| virtual void SplashPotionEffectSubcomponent::readfromJSON |
( |
::Json::Value & | component | ) |
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virtualinherited |
The documentation for this class was generated from the following file: