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ScriptSystem & | operator= (ScriptSystem const &) |
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| ScriptSystem (ScriptSystem const &) |
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| MCAPI | ScriptSystem (::ScriptModuleMinecraft::ScriptSystem &&) |
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| MCAPI | ScriptSystem (::Scripting::WeakLifetimeScope const &scope, ::ScriptModuleMinecraft::ScriptGlobalEventListeners &eventListeners, ::gsl::not_null<::ServerLevel * > level) |
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| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error, void >, ::Scripting::EngineError > | _waitTicks (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
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| MCAPI void | clearJob (::Scripting::WeakLifetimeScope const &scope, ::Scripting::DependencyLocator &locator, uint jobId) |
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| MCAPI void | clearRun (uint runId) |
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| MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemAfterEvents > | getSystemAfterEvents () |
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| MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemBeforeEvents > | getSystemBeforeEvents () |
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| MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemInfo > | getSystemInfo () |
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| MCAPI::ScriptModuleMinecraft::ScriptSystem & | operator= (::ScriptModuleMinecraft::ScriptSystem &&) |
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| MCAPI uint | runInterval (::Scripting::Closure< void()> closure, ::std::optional< uint > interval) |
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| MCAPI uint | runJob (::Scripting::DependencyLocator &locator, ::Scripting::Generator< void, void, void > generator) |
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| MCAPI uint | runSafe (::Scripting::Closure< void()> closure) |
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| MCAPI uint | runTimeout (::Scripting::Closure< void()> closure, ::std::optional< uint > delay) |
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| MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptNamespaceNameError, ::Scripting::InvalidArgumentError, ::Scripting::EngineError > | sendScriptEvent (::std::string const &messageId, ::std::string const &messagePayload) |
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| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error, void >, ::Scripting::EngineError > | waitTicks (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
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| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error, void >, ::Scripting::EngineError > | waitTicksV1 (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
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| MCAPI | ~ScriptSystem () |
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| MCAPI void * | $ctor (::ScriptModuleMinecraft::ScriptSystem &&) |
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| MCAPI void * | $ctor (::Scripting::WeakLifetimeScope const &scope, ::ScriptModuleMinecraft::ScriptGlobalEventListeners &eventListeners, ::gsl::not_null<::ServerLevel * > level) |
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| MCAPI void | $dtor () |
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◆ ScriptSystem() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ScriptSystem() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~ScriptSystem()
| MCAPI ScriptModuleMinecraft::ScriptSystem::~ScriptSystem |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _waitTicks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ clearJob()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ clearRun()
| MCAPI void ScriptModuleMinecraft::ScriptSystem::clearRun |
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uint | runId | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSystemAfterEvents()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSystemBeforeEvents()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSystemInfo()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator=()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runInterval()
| MCAPI uint ScriptModuleMinecraft::ScriptSystem::runInterval |
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::Scripting::Closure< void()> | closure, |
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::std::optional< uint > | interval ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runJob()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runSafe()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runTimeout()
| MCAPI uint ScriptModuleMinecraft::ScriptSystem::runTimeout |
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::Scripting::Closure< void()> | closure, |
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::std::optional< uint > | delay ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ sendScriptEvent()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ waitTicks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ waitTicksV1()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bind()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void ScriptModuleMinecraft::ScriptSystem::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: