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DragonDeathGoal & | operator= (DragonDeathGoal const &) |
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| DragonDeathGoal (DragonDeathGoal const &) |
| virtual bool | canUse () |
| virtual bool | canContinueToUse () |
| virtual void | start () |
| virtual void | stop () |
| virtual void | tick () |
| virtual void | appendDebugInfo (::std::string &str) const |
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MCFOLD bool | $canUse () |
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MCFOLD bool | $canContinueToUse () |
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MCAPI void | $start () |
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MCAPI void | $stop () |
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MCAPI void | $tick () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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virtual bool | canBeInterrupted () |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD void | $dtor () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 8, 8, ::EnderDragon & > | mDragon |
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::ll::TypedStorage< 4, 4, int > | mTime |
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::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
◆ canUse()
| virtual bool DragonDeathGoal::canUse |
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◆ canContinueToUse()
| virtual bool DragonDeathGoal::canContinueToUse |
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◆ start()
| virtual void DragonDeathGoal::start |
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◆ stop()
| virtual void DragonDeathGoal::stop |
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◆ tick()
| virtual void DragonDeathGoal::tick |
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◆ appendDebugInfo()
| virtual void DragonDeathGoal::appendDebugInfo |
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::std::string & | str | ) |
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The documentation for this class was generated from the following file: