LeviLamina
Loading...
Searching...
No Matches
EmptyLootItem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/storage/loot/entries/LootPoolEntry.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ItemStack
;
11
class
LootTableContext
;
12
class
Random
;
13
// clang-format on
14
15
class
EmptyLootItem
:
public
::LootPoolEntry
{
16
public
:
17
// virtual functions
18
// NOLINTBEGIN
19
// vIndex: 0
20
virtual
bool
_createItem(::std::vector<::ItemStack>& output,
::Random
& random,
::LootTableContext
&
context
)
const
21
/*override*/
;
22
23
// vIndex: 1
24
virtual
~EmptyLootItem
()
/*override*/
=
default
;
25
26
// vIndex: 2
27
virtual ::LootPoolEntry::EntryType getEntryType()
const
/*override*/
;
28
// NOLINTEND
29
30
public
:
31
// virtual function thunks
32
// NOLINTBEGIN
33
MCNAPI
bool
$_createItem
(::std::vector<::ItemStack>& output,
::Random
& random,
::LootTableContext
&
context
)
const
;
34
35
MCNAPI ::LootPoolEntry::EntryType
$getEntryType
()
const
;
36
// NOLINTEND
37
38
public
:
39
// vftables
40
// NOLINTBEGIN
41
MCNAPI
static
void
**
$vftable
();
42
// NOLINTEND
43
};
EmptyLootItem
Definition
EmptyLootItem.h:15
EmptyLootItem::$_createItem
MCAPI bool $_createItem(::std::vector<::ItemStack > &output, ::Random &random, ::LootTableContext &context) const
EmptyLootItem::$vftable
static MCAPI void ** $vftable()
EmptyLootItem::$getEntryType
MCAPI::LootPoolEntry::EntryType $getEntryType() const
ItemStack
Definition
ItemStack.h:23
LootPoolEntry
Definition
LootPoolEntry.h:13
LootTableContext
Definition
LootTableContext.h:19
Random
Definition
Random.h:10
context
Definition
context.h:5
src-server
mc
world
level
storage
loot
entries
EmptyLootItem.h
Generated on Tue Nov 25 2025 04:01:56 for LeviLamina by
1.12.0