LeviLamina
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RangedAttackGoal Class Reference
+ Inheritance diagram for RangedAttackGoal:

Public Member Functions

virtual bool canUse ()
 
virtual bool canContinueToUse ()
 
virtual void start ()
 
virtual void stop ()
 
virtual void tick ()
 
virtual void appendDebugInfo (::std::string &str) const
 
MCAPI void _dischargeCarriedItem ()
 
MCAPI void handleAttackBehavior (::Actor *lockedTarget, ::Vec3 const &lockedTargetPos, float targetDistanceSq, bool canSee)
 
MCAPI bool $canUse ()
 
MCAPI bool $canContinueToUse ()
 
MCAPI void $start ()
 
MCAPI void $stop ()
 
MCAPI void $tick ()
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
virtual bool canBeInterrupted ()
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCFOLD void $dtor ()
 
MCFOLD bool $canBeInterrupted ()
 
MCFOLD bool $isTargetGoal () const
 
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::Mob & > mMob
 
::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > mTarget
 
::ll::TypedStorage< 1, 1, bool > mIsChargedAttack
 
::ll::TypedStorage< 1, 1, bool > mUsingChargedItem
 
::ll::TypedStorage< 1, 1, bool > mSetPersistent
 
::ll::TypedStorage< 1, 1, bool > mSwing
 
::ll::TypedStorage< 4, 4, int > mReloadBurstTicks
 
::ll::TypedStorage< 4, 4, int > mCanSeeTargetTicks
 
::ll::TypedStorage< 4, 4, int > mBurstShotsLeft
 
::ll::TypedStorage< 4, 4, int > mBurstTicks
 
::ll::TypedStorage< 4, 4, int > mBurstCooldownTicks
 
::ll::TypedStorage< 4, 4, int > mChargeTicks
 
::ll::TypedStorage< 4, 4, int > mReloadTicksMin
 
::ll::TypedStorage< 4, 4, int > mReloadTicksMax
 
::ll::TypedStorage< 4, 4, int > mChargeReadyTicks
 
::ll::TypedStorage< 4, 4, int > mChargeReloadTicks
 
::ll::TypedStorage< 4, 4, int > mBurstShots
 
::ll::TypedStorage< 4, 4, int > mTargetInSightTicks
 
::ll::TypedStorage< 4, 4, float > mAttackRadius
 
::ll::TypedStorage< 4, 4, float > mAttackRadiusMin
 
::ll::TypedStorage< 4, 4, float > mAttackRadiusMinSq
 
::ll::TypedStorage< 4, 4, float > mMaxRotationX
 
::ll::TypedStorage< 4, 4, float > mMaxHeadRotationY
 
::ll::TypedStorage< 4, 4, float > mRangedFov
 
::ll::TypedStorage< 4, 4, float > mSpeedMultiplier
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ canUse()

virtual bool RangedAttackGoal::canUse ( )
virtual

Implements Goal.

◆ canContinueToUse()

virtual bool RangedAttackGoal::canContinueToUse ( )
virtual

Reimplemented from Goal.

◆ start()

virtual void RangedAttackGoal::start ( )
virtual

Reimplemented from Goal.

◆ stop()

virtual void RangedAttackGoal::stop ( )
virtual

Reimplemented from Goal.

◆ tick()

virtual void RangedAttackGoal::tick ( )
virtual

Reimplemented from Goal.

◆ appendDebugInfo()

virtual void RangedAttackGoal::appendDebugInfo ( ::std::string & str) const
virtual

Implements Goal.


The documentation for this class was generated from the following file: