LeviLamina
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Public Member Functions | |
RangedAttackGoal & | operator= (RangedAttackGoal const &) |
RangedAttackGoal (RangedAttackGoal const &) | |
virtual bool | canUse () |
virtual bool | canContinueToUse () |
virtual void | start () |
virtual void | stop () |
virtual void | tick () |
virtual void | appendDebugInfo (::std::string &str) const |
MCAPI void | _dischargeCarriedItem () |
MCAPI void | handleAttackBehavior (::Actor *lockedTarget, ::Vec3 const &lockedTargetPos, float targetDistanceSq, bool canSee) |
MCAPI bool | $canUse () |
MCAPI bool | $canContinueToUse () |
MCAPI void | $start () |
MCAPI void | $stop () |
MCAPI void | $tick () |
MCAPI void | $appendDebugInfo (::std::string &str) const |
virtual bool | canBeInterrupted () |
virtual bool | isTargetGoal () const |
virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
MCAPI void | $dtor () |
MCAPI bool | $canBeInterrupted () |
MCAPI bool | $isTargetGoal () const |
MCAPI void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
Static Public Member Functions | |
static MCAPI void ** | $vftable () |
Public Attributes | |
::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > | mTarget |
::ll::TypedStorage< 1, 1, bool > | mIsChargedAttack |
::ll::TypedStorage< 1, 1, bool > | mUsingChargedItem |
::ll::TypedStorage< 1, 1, bool > | mSetPersistent |
::ll::TypedStorage< 1, 1, bool > | mSwing |
::ll::TypedStorage< 4, 4, int > | mReloadBurstTicks |
::ll::TypedStorage< 4, 4, int > | mCanSeeTargetTicks |
::ll::TypedStorage< 4, 4, int > | mBurstShotsLeft |
::ll::TypedStorage< 4, 4, int > | mBurstTicks |
::ll::TypedStorage< 4, 4, int > | mBurstCooldownTicks |
::ll::TypedStorage< 4, 4, int > | mChargeTicks |
::ll::TypedStorage< 4, 4, int > | mReloadTicksMin |
::ll::TypedStorage< 4, 4, int > | mReloadTicksMax |
::ll::TypedStorage< 4, 4, int > | mChargeReadyTicks |
::ll::TypedStorage< 4, 4, int > | mChargeReloadTicks |
::ll::TypedStorage< 4, 4, int > | mBurstShots |
::ll::TypedStorage< 4, 4, int > | mTargetInSightTicks |
::ll::TypedStorage< 4, 4, float > | mAttackRadius |
::ll::TypedStorage< 4, 4, float > | mAttackRadiusMin |
::ll::TypedStorage< 4, 4, float > | mAttackRadiusMinSq |
::ll::TypedStorage< 4, 4, float > | mMaxRotationX |
::ll::TypedStorage< 4, 4, float > | mMaxHeadRotationY |
::ll::TypedStorage< 4, 4, float > | mRangedFov |
::ll::TypedStorage< 4, 4, float > | mSpeedMultiplier |
::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
::ll::TypedStorage< 8, 32, ::std::string > | mName |
::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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virtual |
Implements Goal.
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virtual |
Reimplemented from Goal.
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virtual |
Reimplemented from Goal.
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virtual |
Reimplemented from Goal.
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virtual |
Reimplemented from Goal.
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virtual |
Implements Goal.
MCAPI void RangedAttackGoal::_dischargeCarriedItem | ( | ) |
MCAPI void RangedAttackGoal::handleAttackBehavior | ( | ::Actor * | lockedTarget, |
::Vec3 const & | lockedTargetPos, | ||
float | targetDistanceSq, | ||
bool | canSee ) |
MCAPI bool RangedAttackGoal::$canUse | ( | ) |
MCAPI bool RangedAttackGoal::$canContinueToUse | ( | ) |
MCAPI void RangedAttackGoal::$start | ( | ) |
MCAPI void RangedAttackGoal::$stop | ( | ) |
MCAPI void RangedAttackGoal::$tick | ( | ) |
MCAPI void RangedAttackGoal::$appendDebugInfo | ( | ::std::string & | str | ) | const |
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static |
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inherited |
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inherited |
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inherited |
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inherited |