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RangedAttackGoal Class Reference
+ Inheritance diagram for RangedAttackGoal:

Public Member Functions

RangedAttackGoaloperator= (RangedAttackGoal const &)
 
 RangedAttackGoal (RangedAttackGoal const &)
 
virtual bool canUse ()
 
virtual bool canContinueToUse ()
 
virtual void start ()
 
virtual void stop ()
 
virtual void tick ()
 
virtual void appendDebugInfo (::std::string &str) const
 
MCAPI void _dischargeCarriedItem ()
 
MCAPI void handleAttackBehavior (::Actor *lockedTarget, ::Vec3 const &lockedTargetPos, float targetDistanceSq, bool canSee)
 
MCAPI bool $canUse ()
 
MCAPI bool $canContinueToUse ()
 
MCAPI void $start ()
 
MCAPI void $stop ()
 
MCAPI void $tick ()
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
virtual bool canBeInterrupted ()
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCAPI void $dtor ()
 
MCAPI bool $canBeInterrupted ()
 
MCAPI bool $isTargetGoal () const
 
MCAPI void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::Mob & > mMob
 
::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > mTarget
 
::ll::TypedStorage< 1, 1, bool > mIsChargedAttack
 
::ll::TypedStorage< 1, 1, bool > mUsingChargedItem
 
::ll::TypedStorage< 1, 1, bool > mSetPersistent
 
::ll::TypedStorage< 1, 1, bool > mSwing
 
::ll::TypedStorage< 4, 4, int > mReloadBurstTicks
 
::ll::TypedStorage< 4, 4, int > mCanSeeTargetTicks
 
::ll::TypedStorage< 4, 4, int > mBurstShotsLeft
 
::ll::TypedStorage< 4, 4, int > mBurstTicks
 
::ll::TypedStorage< 4, 4, int > mBurstCooldownTicks
 
::ll::TypedStorage< 4, 4, int > mChargeTicks
 
::ll::TypedStorage< 4, 4, int > mReloadTicksMin
 
::ll::TypedStorage< 4, 4, int > mReloadTicksMax
 
::ll::TypedStorage< 4, 4, int > mChargeReadyTicks
 
::ll::TypedStorage< 4, 4, int > mChargeReloadTicks
 
::ll::TypedStorage< 4, 4, int > mBurstShots
 
::ll::TypedStorage< 4, 4, int > mTargetInSightTicks
 
::ll::TypedStorage< 4, 4, float > mAttackRadius
 
::ll::TypedStorage< 4, 4, float > mAttackRadiusMin
 
::ll::TypedStorage< 4, 4, float > mAttackRadiusMinSq
 
::ll::TypedStorage< 4, 4, float > mMaxRotationX
 
::ll::TypedStorage< 4, 4, float > mMaxHeadRotationY
 
::ll::TypedStorage< 4, 4, float > mRangedFov
 
::ll::TypedStorage< 4, 4, float > mSpeedMultiplier
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ canUse()

virtual bool RangedAttackGoal::canUse ( )
virtual

Implements Goal.

◆ canContinueToUse()

virtual bool RangedAttackGoal::canContinueToUse ( )
virtual

Reimplemented from Goal.

◆ start()

virtual void RangedAttackGoal::start ( )
virtual

Reimplemented from Goal.

◆ stop()

virtual void RangedAttackGoal::stop ( )
virtual

Reimplemented from Goal.

◆ tick()

virtual void RangedAttackGoal::tick ( )
virtual

Reimplemented from Goal.

◆ appendDebugInfo()

virtual void RangedAttackGoal::appendDebugInfo ( ::std::string & str) const
virtual

Implements Goal.

◆ _dischargeCarriedItem()

MCAPI void RangedAttackGoal::_dischargeCarriedItem ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ handleAttackBehavior()

MCAPI void RangedAttackGoal::handleAttackBehavior ( ::Actor * lockedTarget,
::Vec3 const & lockedTargetPos,
float targetDistanceSq,
bool canSee )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canUse()

MCAPI bool RangedAttackGoal::$canUse ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canContinueToUse()

MCAPI bool RangedAttackGoal::$canContinueToUse ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $start()

MCAPI void RangedAttackGoal::$start ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stop()

MCAPI void RangedAttackGoal::$stop ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void RangedAttackGoal::$tick ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $appendDebugInfo()

MCAPI void RangedAttackGoal::$appendDebugInfo ( ::std::string & str) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** RangedAttackGoal::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Goal::$dtor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canBeInterrupted()

MCAPI bool Goal::$canBeInterrupted ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isTargetGoal()

MCAPI bool Goal::$isTargetGoal ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerDimensionChanged()

MCAPI void Goal::$onPlayerDimensionChanged ( ::Player * player,
::DimensionType fromDimension,
::DimensionType toDimension )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: