Definition StrictEntityContext.h:8
static MCAPI void tickWaterTravelSystem(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent const, ::WaterTravelFlagComponent const >, ::MovementAttributesComponent const, ::MovementSpeedComponent const, ::SwimSpeedMultiplierComponent const, ::WaterWalkSpeedEnchantComponent const, ::MobTravelComponent, ::Optional<::DolphinFlagComponent const >, ::Optional<::OnGroundFlagComponent const > > view, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent > > players)