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| static MCAPI void | tickWaterTravelSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent const, ::WaterTravelFlagComponent const >, ::MovementAttributesComponent const, ::MovementSpeedComponent const, ::SwimSpeedMultiplierComponent const, ::WaterWalkSpeedEnchantComponent const, ::MobTravelComponent, ::Optional<::DolphinFlagComponent const >, ::Optional<::OnGroundFlagComponent const > > view, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent > > players) |
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◆ tickWaterTravelSystem()
| static MCAPI void WaterTravelSystem::tickWaterTravelSystem |
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::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent const, ::WaterTravelFlagComponent const >, ::MovementAttributesComponent const, ::MovementSpeedComponent const, ::SwimSpeedMultiplierComponent const, ::WaterWalkSpeedEnchantComponent const, ::MobTravelComponent, ::Optional<::DolphinFlagComponent const >, ::Optional<::OnGroundFlagComponent const > > | view, |
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::ViewT<::StrictEntityContext, ::Include<::PlayerComponent > > | players ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: