3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
9#include "mc/world/level/Tick.h"
15namespace JsonUtil {
class EmptyClass; }
55 ::std::string
const& name,
72 ::ll::TypedStorage<4, 40, ::MoveOutdoorsGoal::MoveOutdoorsDefinition> mDefinition;
73 ::ll::TypedStorage<8, 8, ::Tick> mNextTargetTick;
80 virtual void start() ;
83 virtual bool canUse() ;
92 virtual void appendDebugInfo(::std::string& str)
const ;
Definition BaseGoalDefinition.h:10
Definition BaseMoveToBlockGoal.h:13
Definition BlockSource.h:67
Definition JsonSchemaObjectNode.h:8
Definition MoveOutdoorsGoal.h:26
static MCAPI void buildSchema(::std::string const &name, ::std::shared_ptr< ::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::MoveOutdoorsGoal::MoveOutdoorsDefinition > > &root)
static MCAPI void ** $vftable()
Definition MoveOutdoorsGoal.h:18
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $isValidTarget(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI void _setNextTargetTick()
static MCAPI bool mobHasClearSpaceAbove(::BlockSource ®ion, ::BlockPos const &pos)
static MCAPI void ** $vftable()