LeviLamina
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GravelBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/FallingBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockPos;
14class BlockSource;
15namespace mce { class Color; }
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 150
23 virtual ::mce::Color getDustColor(::Block const& block) const /*override*/;
24
25 // vIndex: 151
26 virtual ::std::string getDustParticleName(::Block const& block) const /*override*/;
27
28 // vIndex: 74
29 virtual bool
30 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
31 /*override*/;
32
33 // vIndex: 75
34 virtual bool mayConsumeFertilizer(::BlockSource& region) const /*override*/;
35
36 // vIndex: 76
37 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
38 /*override*/;
39
40 // vIndex: 46
41 virtual bool canBeOriginalSurface() const /*override*/;
42
43 // vIndex: 0
44 virtual ~GravelBlock() /*override*/ = default;
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCFOLD ::mce::Color $getDustColor(::Block const& block) const;
57
58 MCFOLD ::std::string $getDustParticleName(::Block const& block) const;
59
60 MCFOLD bool
61 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
62
63 MCFOLD bool $mayConsumeFertilizer(::BlockSource& region) const;
64
65 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
66
67 MCFOLD bool $canBeOriginalSurface() const;
68 // NOLINTEND
69
70public:
71 // vftables
72 // NOLINTBEGIN
73 MCAPI static void** $vftable();
74 // NOLINTEND
75};
Definition Actor.h:104
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:36
Definition FallingBlock.h:20
Definition GravelBlock.h:18