3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/legacy/ActorUniqueID.h"
20 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mAttachedID;
21 ::ll::TypedStorage<4, 4, float> mMaxHeight;
22 ::ll::TypedStorage<1, 1, bool> mShouldDropAttached;
Definition BalloonComponent.h:16
static MCAPI ::Actor * getBalloonForActor(::Actor const &actor)
static MCAPI float const & FENCE_BALLOON_RANGE()
MCAPI void onRemoved(::Actor &owner, bool shouldPop)
MCAPI void detach(::Actor &owner)
static MCAPI ::std::string const & MAX_HEIGHT_TAG()
MCAPI void readAdditionalSaveData(::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
MCAPI void setAttachedActor(::Actor &owner, ::Actor &toAttach)
static MCAPI ::std::string const & SHOULD_DROP_TAG()
MCAPI void integrate(::Actor &owner)
static MCAPI ::std::string const & ATTACHED_TAG()
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition ActorUniqueID.h:5