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MCAPI void | addAdditionalSaveData (::CompoundTag &tag) const |
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MCAPI void | computeMaxHeight (::Actor &owner) |
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MCAPI void | detach (::Actor &owner) |
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MCAPI::Actor * | getAttachedActor (::Actor &owner) |
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MCFOLD float | getMaxHeight () const |
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MCAPI void | integrate (::Actor &owner) |
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MCAPI void | onRemoved (::Actor &owner, bool shouldPop) |
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MCAPI void | readAdditionalSaveData (::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) |
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MCAPI void | setAttachedActor (::Actor &owner, ::Actor &toAttach) |
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MCAPI bool | shouldPop (::Actor &owner, bool &removeAttached) |
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MCAPI void * | $ctor () |
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static MCAPI ::Actor * | getBalloonForActor (::Actor const &actor) |
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static MCAPI ::std::string const & | ATTACHED_TAG () |
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static MCAPI float const & | FENCE_BALLOON_RANGE () |
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static MCAPI ::std::string const & | MAX_HEIGHT_TAG () |
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static MCAPI ::std::string const & | SHOULD_DROP_TAG () |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mAttachedID |
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::ll::TypedStorage< 4, 4, float > | mMaxHeight |
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::ll::TypedStorage< 1, 1, bool > | mShouldDropAttached |
The documentation for this class was generated from the following file: