LeviLamina
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DragonBaseGoal Class Referenceabstract
+ Inheritance diagram for DragonBaseGoal:

Public Member Functions

virtual bool canUse ()=0
 
virtual bool canContinueToUse ()
 
virtual bool canBeInterrupted ()
 
virtual void start ()
 
virtual void stop ()
 
virtual void tick ()
 
virtual void appendDebugInfo (::std::string &) const =0
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCFOLD void $dtor ()
 
MCFOLD bool $canContinueToUse ()
 
MCFOLD bool $canBeInterrupted ()
 
MCFOLD void $start ()
 
MCFOLD void $stop ()
 
MCFOLD void $tick ()
 
MCFOLD bool $isTargetGoal () const
 
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::EnderDragon & > mDragon
 
::ll::TypedStorage< 4, 4, float > mActiveSpeed
 
::ll::TypedStorage< 4, 4, float > mFlightSpeed
 
::ll::TypedStorage< 4, 4, float > mTurnSpeed
 
::ll::TypedStorage< 4, 8, ::FloatRangemTargetZone
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

The documentation for this class was generated from the following file: