LeviLamina
Loading...
Searching...
No Matches
PointedDripstoneFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/feature/IFeature.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
12class Random;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ::std::optional<::BlockPos> place(::IFeature::PlacementContext const& context) const /*override*/;
20
21 virtual ~PointedDripstoneFeature() /*override*/ = default;
22 // NOLINTEND
23
24public:
25 // static functions
26 // NOLINTBEGIN
27 MCAPI static void
28 _createBaseDripstonePatch(::IBlockWorldGenAPI& target, ::Random& random, ::BlockPos const& rootPos);
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCAPI ::std::optional<::BlockPos> $place(::IFeature::PlacementContext const& context) const;
35
36
37 // NOLINTEND
38
39public:
40 // vftables
41 // NOLINTBEGIN
42 MCNAPI static void** $vftable();
43 // NOLINTEND
44};
Definition BlockPos.h:19
Definition IBlockWorldGenAPI.h:25
Definition IFeature.h:18
Definition PointedDripstoneFeature.h:15
static MCAPI void ** $vftable()
Definition Random.h:10
Definition IFeature.h:26
Definition context.h:5