3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/feature/IFeature.h"
Definition IBlockWorldGenAPI.h:25
Definition PointedDripstoneFeature.h:15
static MCAPI void ** $vftable()
MCAPI ::std::optional<::BlockPos > $place(::IFeature::PlacementContext const &context) const
static MCAPI void _createBaseDripstonePatch(::IBlockWorldGenAPI &target, ::Random &random, ::BlockPos const &rootPos)