3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/ProgressScreenNavigation.h"
7#include "mc/client/network/realms/FailureReason.h"
8#include "mc/client/network/realms/GenericStatus.h"
9#include "mc/client/network/realms/RealmsAPI.h"
10#include "mc/client/realms/PlayerRoleActions.h"
11#include "mc/client/world/JoinRealmWorldResult.h"
12#include "mc/deps/core/http/StatusCode.h"
13#include "mc/deps/core/utility/NonOwnerPointer.h"
14#include "mc/deps/core/utility/pub_sub/Publisher.h"
15#include "mc/events/IMinecraftEventing.h"
16#include "mc/options/option_types/OptionID.h"
29namespace Bedrock::PubSub::ThreadModel {
struct MultiThreaded; }
31namespace Realms {
struct RealmId; }
32namespace Realms {
struct World; }
44 ::ll::TypedStorage<8, 8, ::IClientInstance&> mClient;
45 ::ll::TypedStorage<8, 8, ::INetworkGameConnector&> mNetworkGameConnector;
46 ::ll::TypedStorage<8, 8, ::IGameServerShutdown&> mGameServerShutdown;
47 ::ll::TypedStorage<8, 8, ::IMinecraftEventing&> mMinecraftEventing;
48 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::RealmsAPI>> mRealmsAPI;
49 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::Social::IUserManager>> mUserManager;
50 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::IAppPlatform>> mAppPlatform;
55 Publisher<void(::World::JoinRealmWorldResult), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0>>
56 mJoinRealmWorldResultPublisher;
57 ::ll::TypedStorage<8, 104, ::ui::ProgressScreenNavigation> mProgressScreenNavigation;
58 ::ll::TypedStorage<8, 64, ::std::function<::Bedrock::NonOwnerPointer<::Parties::IPartyProvider>()>>
60 ::ll::TypedStorage<8, 64, ::std::function<bool(::Realms::World
const&, ::Realms::PlayerRoleActions)>>
61 mCanUserDoRealmRoleAction;
62 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::AsyncTracker>> mAsyncTracker;
63 ::ll::TypedStorage<1, 1, bool> mJoinRealmWorldInProgress;
64 ::ll::TypedStorage<1, 1, bool> mIsEditorMode;
65 ::ll::TypedStorage<8, 32, ::std::string> mRealmName;
66 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mRealmXuids;
71 RealmWorldJoiner& operator=(RealmWorldJoiner
const&);
72 RealmWorldJoiner(RealmWorldJoiner
const&);
78 MCAPI RealmWorldJoiner(
79 ::IClientInstance& client,
80 ::INetworkGameConnector& networkGameConnector,
81 ::IGameServerShutdown& gameServerShutdown,
82 ::IMinecraftEventing& minecraftEventing,
83 ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager>
const& userManager,
84 ::Bedrock::NonOwnerPointer<::IAppPlatform>
const& appPlatform,
85 ::std::weak_ptr<::RealmsAPI> realmsAPI,
86 ::ui::ProgressScreenNavigation progressScreenNavigation,
87 ::std::function<::Bedrock::NonOwnerPointer<::Parties::IPartyProvider>()> getPartyProvider,
88 ::std::function<
bool(::Realms::World
const&, ::Realms::PlayerRoleActions)> canUserDoRealmRoleAction
91 MCAPI ::World::JoinRealmWorldResult _fetchWorldByRealmId(
92 ::Realms::RealmId realmId,
93 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
94 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
97 ::IMinecraftEventing::RealmConnectionResult,
98 ::std::optional<::Realms::FailureReason>,
99 ::std::optional<::World::RealmsJoinData>
103 MCAPI
bool _isUserWorldOwner(::Realms::World
const& world)
const;
105 MCAPI
void _joinRealm(
106 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
107 ::Realms::World& world,
108 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
109 onRealmFetchedCallback,
110 ::std::function<
void(
111 ::IMinecraftEventing::RealmConnectionResult,
112 ::std::optional<::Realms::FailureReason>,
113 ::std::optional<::World::RealmsJoinData>
114 )> onRealmJoinedCallback
117 MCAPI
void _joinRealmConnectionHandler(
118 ::IMinecraftEventing::RealmConnectionResult result,
119 ::std::optional<::Realms::FailureReason> failureReason,
120 ::std::optional<::World::RealmsJoinData> realmsJoinData,
121 ::std::optional<::std::string> realmId
124 MCAPI ::std::optional<::World::JoinRealmWorldResult> _joinRealmValidations();
126 MCAPI
void _joinRealmsWorld(
127 ::Realms::World world,
128 ::std::function<
void(::Social::GameConnectionInfo
const&,
bool)> successCallback,
129 ::std::function<
void(::Realms::GenericStatus, ::RealmsAPI::JoinStatus, ::Realms::FailureReason)> failCallback,
130 ::std::function<
void(
int)> retryCallback,
131 ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
132 ::std::function<
void(::IMinecraftEventing::RealmConnectionFlow)> broadcastConnectionEventRealmsRequestFunction,
133 ::std::function<
void(::IMinecraftEventing::RealmConnectionFlow, ::Bedrock::Http::StatusCode)>
134 broadcastConnectionEventRealmsResponseFunction
137 MCAPI
bool _shouldShowHardcoreWarning()
const;
139 MCAPI
bool _shouldShowRealmWarning(::OptionID optionID)
const;
141 MCAPI
void joinRealmWorld(
142 ::Realms::RealmId realmId,
143 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
144 ::std::function<
void(::World::JoinRealmWorldResult)> onRealmResult,
145 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
147 ::std::function<
void(
148 ::IMinecraftEventing::RealmConnectionResult,
149 ::std::optional<::Realms::FailureReason>,
150 ::std::optional<::World::RealmsJoinData>
154 MCAPI
void joinRealmWorldV2(::std::string
const& realmIdString, ::IMinecraftEventing::RealmConnectionFlow fromFlow);
156 MCAPI
void resetPartyJoinRealmsWarnings();
158 MCFOLD ::Bedrock::PubSub::Subscription subscribeToJoinRealmWorldResultPublisher(
159 ::std::function<
void(::World::JoinRealmWorldResult)> onJoinRealmWorldResult
162 MCAPI ~RealmWorldJoiner();
169 ::IClientInstance& client,
170 ::INetworkGameConnector& networkGameConnector,
171 ::IGameServerShutdown& gameServerShutdown,
172 ::IMinecraftEventing& minecraftEventing,
173 ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager>
const& userManager,
174 ::Bedrock::NonOwnerPointer<::IAppPlatform>
const& appPlatform,
175 ::std::weak_ptr<::RealmsAPI> realmsAPI,
176 ::ui::ProgressScreenNavigation progressScreenNavigation,
177 ::std::function<::Bedrock::NonOwnerPointer<::Parties::IPartyProvider>()> getPartyProvider,
178 ::std::function<
bool(::Realms::World
const&, ::Realms::PlayerRoleActions)> canUserDoRealmRoleAction
Definition AsyncTracker.h:5
Definition Subscription.h:10
Definition IClientInstance.h:5
Definition IMinecraftEventing.h:138
Definition INetworkGameConnector.h:5
Definition IPartyProvider.h:7
Definition ProgressHandler.h:5
Definition GameConnectionInfo.h:23
Definition IUserManager.h:7
Definition RealmWorldJoiner.h:7
Definition MultiThreaded.h:7
Definition IGameServerShutdown.h:5
Definition RealmsJoinData.h:7