3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/network/realms/FailureReason.h"
7#include "mc/client/network/realms/GenericStatus.h"
8#include "mc/client/network/realms/RealmsAPI.h"
9#include "mc/client/world/JoinRealmWorldResult.h"
10#include "mc/deps/core/http/StatusCode.h"
11#include "mc/deps/core/utility/NonOwnerPointer.h"
12#include "mc/events/IMinecraftEventing.h"
24namespace Realms {
struct RealmId; }
25namespace Realms {
struct World; }
37 ::ll::TypedStorage<8, 8, ::IClientInstance&> mClient;
38 ::ll::TypedStorage<8, 8, ::INetworkGameConnector&> mNetworkGameConnector;
39 ::ll::TypedStorage<8, 8, ::IGameServerShutdown&> mGameServerShutdown;
40 ::ll::TypedStorage<8, 8, ::IMinecraftEventing&> mMinecraftEventing;
41 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::RealmsAPI>> mRealmsAPI;
42 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::Social::IUserManager>> mUserManager;
43 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::IAppPlatform>> mAppPlatform;
44 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::AsyncTracker>> mAsyncTracker;
45 ::ll::TypedStorage<1, 1, bool> mJoinRealmWorldInProgress;
46 ::ll::TypedStorage<1, 1, bool> mIsEditorMode;
51 RealmWorldJoiner& operator=(RealmWorldJoiner
const&);
52 RealmWorldJoiner(RealmWorldJoiner
const&);
58 MCAPI RealmWorldJoiner(
59 ::IClientInstance& client,
60 ::INetworkGameConnector& networkGameConnector,
61 ::IGameServerShutdown& gameServerShutdown,
62 ::IMinecraftEventing& minecraftEventing,
63 ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager>
const& userManager,
64 ::Bedrock::NonOwnerPointer<::IAppPlatform>
const& appPlatform,
65 ::std::weak_ptr<::RealmsAPI> realmsAPI
68 MCAPI ::World::JoinRealmWorldResult _fetchWorldByRealmId(
69 ::Realms::RealmId realmId,
70 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
71 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
74 ::IMinecraftEventing::RealmConnectionResult,
75 ::std::optional<::Realms::FailureReason>,
76 ::std::optional<::World::RealmsJoinData>
80 MCAPI
void _joinRealm(
81 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
82 ::Realms::World& world,
83 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
84 onRealmFetchedCallback,
86 ::IMinecraftEventing::RealmConnectionResult,
87 ::std::optional<::Realms::FailureReason>,
88 ::std::optional<::World::RealmsJoinData>
89 )> onRealmJoinedCallback
92 MCAPI
void _joinRealmsWorld(
93 ::Realms::World world,
94 ::std::function<
void(::Social::GameConnectionInfo
const&,
bool)> successCallback,
95 ::std::function<
void(::Realms::GenericStatus, ::RealmsAPI::JoinStatus, ::Realms::FailureReason)> failCallback,
96 ::std::function<
void(
int)> retryCallback,
97 ::IMinecraftEventing::RealmConnectionFlow realmConnectionFlow,
98 ::std::function<
void(::IMinecraftEventing::RealmConnectionFlow)> broadcastConnectionEventRealmsRequestFunction,
99 ::std::function<
void(::IMinecraftEventing::RealmConnectionFlow, ::Bedrock::Http::StatusCode)>
100 broadcastConnectionEventRealmsResponseFunction
103 MCAPI
void joinRealmWorld(
104 ::Realms::RealmId realmId,
105 ::IMinecraftEventing::RealmConnectionFlow fromFlow,
106 ::std::function<
void(::World::JoinRealmWorldResult)> onRealmResult,
107 ::std::function<
void(::std::unique_ptr<::ProgressHandler>, ::std::unique_ptr<::ProgressHandler>)>
109 ::std::function<
void(
110 ::IMinecraftEventing::RealmConnectionResult,
111 ::std::optional<::Realms::FailureReason>,
112 ::std::optional<::World::RealmsJoinData>
116 MCAPI ~RealmWorldJoiner();
123 ::IClientInstance& client,
124 ::INetworkGameConnector& networkGameConnector,
125 ::IGameServerShutdown& gameServerShutdown,
126 ::IMinecraftEventing& minecraftEventing,
127 ::Bedrock::NotNullNonOwnerPtr<::Social::IUserManager>
const& userManager,
128 ::Bedrock::NonOwnerPointer<::IAppPlatform>
const& appPlatform,
129 ::std::weak_ptr<::RealmsAPI> realmsAPI
Definition AsyncTracker.h:5
Definition IClientInstance.h:5
Definition IMinecraftEventing.h:137
Definition INetworkGameConnector.h:5
Definition ProgressHandler.h:5
Definition GameConnectionInfo.h:21
Definition IUserManager.h:34
Definition RealmWorldJoiner.h:7
Definition IGameServerShutdown.h:5
Definition RealmsJoinData.h:7