LeviLamina
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ActorDamageByBlockSource.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDamageSource.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Block;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 8, ::Block const*> mBlock;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual bool isBlockSource() const /*override*/;
25
26 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
27 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
28
29 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
30
31 virtual ~ActorDamageByBlockSource() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCFOLD bool $isBlockSource() const;
38
39 MCAPI ::std::pair<::std::string, ::std::vector<::std::string>>
40 $getDeathMessage(::std::string deadName, ::Actor* dead) const;
41
42 MCAPI ::std::unique_ptr<::ActorDamageSource> $clone() const;
43
44
45 // NOLINTEND
46
47public:
48 // vftables
49 // NOLINTBEGIN
50 MCNAPI static void** $vftable();
51 // NOLINTEND
52};
Definition ActorDamageByBlockSource.h:14
static MCAPI void ** $vftable()
Definition ActorDamageSource.h:18
Definition Actor.h:105
Definition Block.h:43