LeviLamina
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ActorReplication.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class ChunkSource;
8class Level;
9class WeakEntityRef;
10// clang-format on
11
13public:
14 // ActorReplication inner types declare
15 // clang-format off
16 struct PlayerAtChunk;
17 // clang-format on
18
19 // ActorReplication inner types define
21 public:
22 // member variables
23 // NOLINTBEGIN
26 // NOLINTEND
27
28 public:
29 // prevent constructor by default
30 PlayerAtChunk& operator=(PlayerAtChunk const&);
33 };
34
35public:
36 // member variables
37 // NOLINTBEGIN
41 // NOLINTEND
42
43public:
44 // prevent constructor by default
45 ActorReplication& operator=(ActorReplication const&);
48
49public:
50 // member functions
51 // NOLINTBEGIN
52 MCAPI void processReplicationForPlayers(
53 ::std::vector<::WeakEntityRef> const& playerList,
54 ::Level const& level,
55 ::ChunkSource& chunkSource
56 );
57
58 MCAPI ~ActorReplication();
59 // NOLINTEND
60
61public:
62 // destructor thunk
63 // NOLINTBEGIN
64 MCAPI void $dtor();
65 // NOLINTEND
66};
Definition ActorReplication.h:12
Definition ChunkSource.h:34
Definition Level.h:234
Definition WeakEntityRef.h:14
Definition ActorReplication.h:20
Definition Alias.h:14