28 ::ll::TypedStorage<8, 8, ::ChunkPos> mChunkPos;
29 ::ll::TypedStorage<2, 2, ushort> mPlayerIndex;
33 using PlayerIndex = ushort;
38 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ChunkPos, ::std::vector<ushort>>> mPlayersAtChunks;
39 ::ll::TypedStorage<8, 24, ::std::vector<::ActorReplication::PlayerAtChunk>> mPlayerInterestMap;
40 ::ll::TypedStorage<8, 24, ::std::vector<::gsl::not_null<::ServerPlayer*>>> mUnwrappedPlayerList;
46 MCAPI
void processReplicationForPlayers(
47 ::std::vector<::WeakEntityRef>
const& playerList,