LeviLamina
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RandomizableBlockActorContainerBase.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/AutomaticID.h"
7#include "mc/world/level/block/actor/BlockActor.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class CompoundTag;
13class Container;
14class DataLoadHelper;
15class Dimension;
16class ILevel;
17class Level;
18class SaveContext;
19// clang-format on
20
21class RandomizableBlockActorContainerBase : public ::BlockActor {
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<8, 32, ::std::string> mLootTable;
26 ::ll::TypedStorage<4, 4, int> mLootTableSeed;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual ~RandomizableBlockActorContainerBase() /*override*/;
33
34 virtual void load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
35
36 virtual bool save(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
37
38 virtual void eraseLootTable() /*override*/;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI void setLootTable(::std::string const& lootTable, int lootTableSeed);
45
46 MCAPI void unPackLootTable(::Level& level, ::Container& container, ::DimensionType dimensionId, ::Actor* actor);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI void $dtor();
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58 MCAPI void $load(::ILevel& level, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
59
60 MCAPI bool $save(::CompoundTag& tag, ::SaveContext const& saveContext) const;
61
62 MCAPI void $eraseLootTable();
63
64
65 // NOLINTEND
66
67public:
68 // vftables
69 // NOLINTBEGIN
70 MCAPI static void** $vftable();
71 // NOLINTEND
72};
Definition Actor.h:105
Definition CompoundTag.h:23
Definition Container.h:33
Definition DataLoadHelper.h:20
Definition Dimension.h:85
Definition ILevel.h:214
Definition Level.h:249
Definition RandomizableBlockActorContainerBase.h:21
Definition SaveContext.h:5