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| static MCAPI ::TickingSystemWithInfo | createSystem () |
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| static MCAPI void | doImmobileSystem (::StrictEntityContext const &context, ::LocalMoveVelocityComponent &localMoveVelocityComponent, ::MobRotationComponent &mobRotationComponent, ::StateVectorComponent &stateVectorComponent, ::EntityModifier<::MobIsJumpingFlagComponent > mod) |
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| static MCAPI void | tickImmobileSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::MobIsImmobileFlagComponent >, ::LocalMoveVelocityComponent, ::MobRotationComponent, ::StateVectorComponent > view, ::EntityModifier<::MobIsJumpingFlagComponent > mod) |
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◆ createSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ doImmobileSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tickImmobileSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: