LeviLamina
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SweetBerryBushBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
20class ItemInstance;
21namespace BlockEvents { class ActorInternalEvent; }
22namespace BlockEvents { class BlockPlayerInteractEvent; }
23namespace BlockEvents { class BlockRandomTickEvent; }
24// clang-format on
25
26class SweetBerryBushBlock : public ::FoliageBlock {
27public:
28 // SweetBerryBushBlock inner types define
29 enum class BerryStage : int {
30 Sapling = 0,
31 NoBerries = 1,
32 SomeBerries = 2,
33 FullBerries = 3,
34 };
35
36public:
37 // prevent constructor by default
38 SweetBerryBushBlock();
39
40public:
41 // virtual functions
42 // NOLINTBEGIN
43 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
44
45 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 virtual void entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const /*override*/;
48
49 virtual bool isInteractiveBlock() const /*override*/;
50
51 virtual int getVariant(::Block const& block) const /*override*/;
52
53 virtual ::AABB getCollisionShape(
54 ::Block const&,
56 ::BlockPos const&,
58 ) const /*override*/;
59
60 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
61
62 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
63
64 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& pathPos, ::BlockPos const&) const /*override*/;
65
66 virtual bool dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const /*override*/;
67
68 virtual bool
69 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
70 /*override*/;
71
72 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
73
74 virtual bool
75 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
76 /*override*/;
77
78 virtual bool canBeFertilized(::BlockSource&, ::BlockPos const&, ::Block const&) const /*override*/;
79 // NOLINTEND
80
81public:
82 // member functions
83 // NOLINTBEGIN
84 MCAPI SweetBerryBushBlock(::std::string const& nameId, int id);
85
86 MCAPI void onEvent(::BlockEvents::ActorInternalEvent& event) const;
87
88 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
89
90 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
91 // NOLINTEND
92
93public:
94 // static functions
95 // NOLINTBEGIN
96 MCAPI static bool
97 _growBush(::BlockSource& region, ::BlockPos const& pos, bool forceFullGrowth, ::Actor* sourceEntity);
98
99 MCAPI static bool
100 _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::Actor& sourceEntity);
101 // NOLINTEND
102
103public:
104 // constructor thunks
105 // NOLINTBEGIN
106 MCAPI void* $ctor(::std::string const& nameId, int id);
107 // NOLINTEND
108
109public:
110 // virtual function thunks
111 // NOLINTBEGIN
112 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
113
114 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
115
116 MCAPI void $entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const;
117
118 MCFOLD bool $isInteractiveBlock() const;
119
120 MCAPI int $getVariant(::Block const& block) const;
121
122 MCFOLD ::AABB $getCollisionShape(
123 ::Block const&,
124 ::IConstBlockSource const&,
125 ::BlockPos const&,
127 ) const;
128
129 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
130
131 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
132
133 MCAPI bool $checkIsPathable(::Actor& entity, ::BlockPos const& pathPos, ::BlockPos const&) const;
134
135 MCAPI bool $dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const;
136
137 MCAPI bool
138 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
139
140 MCAPI bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
141
142 MCAPI bool
143 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
144
145 MCFOLD bool $canBeFertilized(::BlockSource&, ::BlockPos const&, ::Block const&) const;
146
147
148 // NOLINTEND
149
150public:
151 // vftables
152 // NOLINTBEGIN
153 MCAPI static void** $vftable();
154 // NOLINTEND
155};
Definition AABB.h:18
Definition Actor.h:125
Definition BlockActor.h:30
Definition ActorInternalEvent.h:17
Definition BlockPlayerInteractEvent.h:20
Definition BlockRandomTickEvent.h:17
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Block.h:69
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:15
Definition optional_ref.h:10