3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
30 enum class BerryStage :
int {
39 SweetBerryBushBlock();
50 virtual bool isInteractiveBlock()
const ;
52 virtual int getVariant(
::Block const& block)
const ;
54 virtual ::AABB getCollisionShape(
61 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
68 virtual bool dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const ;
83 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
85 virtual ~SweetBerryBushBlock() =
default;
91 MCAPI SweetBerryBushBlock(::std::string
const& nameId,
int id);
113 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
125 MCFOLD
bool $isInteractiveBlock()
const;
127 MCAPI
int $getVariant(
::Block const& block)
const;
129 MCFOLD ::AABB $getCollisionShape(
136 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
142 MCAPI
bool $dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const;
154 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const& experiments);
162 MCAPI
static void** $vftable();
Definition BlockActor.h:30
Definition ActorInternalEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:71
Definition Experiments.h:14
Definition FoliageBlock.h:23
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition optional_ref.h:10