3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
26class SweetBerryBushBlock :
public ::FoliageBlock {
29 enum class BerryStage :
int {
38 SweetBerryBushBlock();
49 virtual bool isInteractiveBlock()
const ;
51 virtual int getVariant(
::Block const& block)
const ;
53 virtual ::AABB getCollisionShape(
60 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
66 virtual bool dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const ;
84 MCAPI SweetBerryBushBlock(::std::string
const& nameId,
int id);
106 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
118 MCFOLD
bool $isInteractiveBlock()
const;
120 MCAPI
int $getVariant(
::Block const& block)
const;
122 MCFOLD ::AABB $getCollisionShape(
129 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
135 MCAPI
bool $dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const;
153 MCAPI
static void** $vftable();
Definition BlockActor.h:30
Definition ActorInternalEvent.h:17
Definition BlockPlayerInteractEvent.h:20
Definition BlockRandomTickEvent.h:17
Definition BlockSource.h:73
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:15
Definition optional_ref.h:10