3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
22namespace BlockEvents {
class BlockPlayerInteractEvent; }
29 enum class BerryStage :
int {
49 virtual bool isInteractiveBlock()
const ;
52 virtual int getVariant(
::Block const& block)
const ;
55 virtual ::AABB getCollisionShape(
63 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
73 virtual bool dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const ;
76 virtual void executeEvent(
80 ::std::string
const& eventName,
102 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
132 MCFOLD
bool $isInteractiveBlock()
const;
134 MCAPI
int $getVariant(
::Block const& block)
const;
136 MCFOLD ::AABB $getCollisionShape(
143 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
149 MCAPI
bool $dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const;
151 MCAPI
void $executeEvent(
155 ::std::string
const& eventName,
169 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const& experiments);
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:66
Definition Experiments.h:14
Definition FoliageBlock.h:23
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:15
Definition SweetBerryBushBlock.h:26
static MCAPI void ** $vftable()
Definition optional_ref.h:10
Definition BlockRandomTickEvent.h:13