LeviLamina
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SweetBerryBushBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class ItemInstance;
22namespace BlockEvents { class BlockPlayerInteractEvent; }
23namespace BlockEvents { class BlockRandomTickEvent; }
24// clang-format on
25
26class SweetBerryBushBlock : public ::FoliageBlock {
27public:
28 // SweetBerryBushBlock inner types define
29 enum class BerryStage : int {
30 Sapling = 0,
31 NoBerries = 1,
32 SomeBerries = 2,
33 FullBerries = 3,
34 };
35
36public:
37 // prevent constructor by default
38 SweetBerryBushBlock();
39
40public:
41 // virtual functions
42 // NOLINTBEGIN
43 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
44
45 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 virtual void entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const /*override*/;
48
49 virtual bool isInteractiveBlock() const /*override*/;
50
51 virtual int getVariant(::Block const& block) const /*override*/;
52
53 virtual ::AABB getCollisionShape(
54 ::Block const&,
56 ::BlockPos const&,
58 ) const /*override*/;
59
60 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
61
62 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
63
64 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const
65 /*override*/;
66
67 virtual bool dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const /*override*/;
68
69 virtual void executeEvent(
70 ::BlockSource& region,
71 ::BlockPos const& pos,
72 ::Block const& block,
73 ::std::string const& eventName,
74 ::Actor& sourceEntity
75 ) const /*override*/;
76
77 virtual bool
78 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
79 /*override*/;
80
81 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
82
83 virtual bool
84 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
85 /*override*/;
86
87 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
88 /*override*/;
89
90 virtual void _addHardCodedBlockComponents(::Experiments const& experiments) /*override*/;
91
92 virtual ~SweetBerryBushBlock() /*override*/ = default;
93 // NOLINTEND
94
95public:
96 // member functions
97 // NOLINTBEGIN
98 MCAPI SweetBerryBushBlock(::std::string const& nameId, int id);
99
100 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
101
102 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
103 // NOLINTEND
104
105public:
106 // static functions
107 // NOLINTBEGIN
108 MCAPI static bool
109 _growBush(::BlockSource& region, ::BlockPos const& pos, bool forceFullGrowth, ::Actor* sourceEntity);
110
111 MCAPI static bool
112 _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::Actor& sourceEntity);
113 // NOLINTEND
114
115public:
116 // constructor thunks
117 // NOLINTBEGIN
118 MCAPI void* $ctor(::std::string const& nameId, int id);
119 // NOLINTEND
120
121public:
122 // virtual function thunks
123 // NOLINTBEGIN
124 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
125
126 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
127
128 MCAPI void $entityInside(::BlockSource& region, ::BlockPos const& pos, ::Actor& entity) const;
129
130 MCFOLD bool $isInteractiveBlock() const;
131
132 MCAPI int $getVariant(::Block const& block) const;
133
134 MCFOLD ::AABB $getCollisionShape(
135 ::Block const&,
136 ::IConstBlockSource const&,
137 ::BlockPos const&,
139 ) const;
140
141 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
142
143 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
144
145 MCAPI bool $checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const;
146
147 MCAPI bool $dealsContactDamage(::Actor const& actor, ::Block const& block, bool isPathFinding) const;
148
149 MCAPI void $executeEvent(
150 ::BlockSource& region,
151 ::BlockPos const& pos,
152 ::Block const& block,
153 ::std::string const& eventName,
154 ::Actor& sourceEntity
155 ) const;
156
157 MCAPI bool
158 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
159
160 MCAPI bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
161
162 MCAPI bool
163 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
164
165 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
166
167 MCAPI void $_addHardCodedBlockComponents(::Experiments const& experiments);
168
169
170 // NOLINTEND
171
172public:
173 // vftables
174 // NOLINTBEGIN
175 MCNAPI static void** $vftable();
176 // NOLINTEND
177};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition FoliageBlock.h:23
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
static MCAPI void ** $vftable()
Definition optional_ref.h:10