3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
22namespace BlockEvents {
class BlockPlayerInteractEvent; }
29 enum class BerryStage :
int {
53 virtual bool isInteractiveBlock()
const ;
56 virtual int getVariant(
::Block const& block)
const ;
59 virtual ::AABB getCollisionShape(
67 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
77 virtual bool dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const ;
80 virtual void executeEvent(
84 ::std::string
const& eventName,
106 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
135 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
147 MCFOLD
bool $isInteractiveBlock()
const;
149 MCAPI
int $getVariant(
::Block const& block)
const;
151 MCFOLD ::AABB $getCollisionShape(
158 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
164 MCAPI
bool $dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const;
166 MCAPI
void $executeEvent(
170 ::std::string
const& eventName,
184 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const& experiments);
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:67
Definition Experiments.h:14
Definition FoliageBlock.h:23
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:16
Definition SweetBerryBushBlock.h:26
static MCAPI void ** $vftable()
Definition optional_ref.h:10
Definition BlockRandomTickEvent.h:13