LeviLamina
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ScriptActorGameplayHandler Class Reference
+ Inheritance diagram for ScriptActorGameplayHandler:

Public Member Functions

virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ActorAddEffectEvent &actorEffectAddedEvent)
 
virtual::HandlerResult handleEvent (::ActorRemovedEvent const &actorRemovedEvent)
 
MCAPI bool _handleActorEffectAddedEvent (::ActorAddEffectEvent &actorEffectAddedEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handleActorRemoveEvent (::ActorRemovedEvent const &actorRemovedEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ActorAddEffectEvent &actorEffectAddedEvent)
 
MCAPI::HandlerResult $handleEvent (::ActorRemovedEvent const &actorRemovedEvent)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

The documentation for this class was generated from the following file: