LeviLamina
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ChorusFlowerBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockLegacy.h"
7#include "mc/world/level/block/BlockSupportType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockPos;
14class BlockSource;
15class Experiments;
16class Random;
17namespace BlockEvents { class BlockQueuedTickEvent; }
18// clang-format on
19
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 118
25 virtual int getVariant(::Block const& block) const /*override*/;
26
27 // vIndex: 137
28 virtual void randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
29
30 // vIndex: 79
31 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 // vIndex: 87
34 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
35 /*override*/;
36
37 // vIndex: 142
38 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
39
40 // vIndex: 23
41 virtual bool canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const /*override*/;
42
43 // vIndex: 17
44 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
45
46 // vIndex: 31
47 virtual bool isLavaBlocking() const /*override*/;
48
49 // vIndex: 131
50 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
51
52 // vIndex: 0
53 virtual ~ChorusFlowerBlock() /*override*/ = default;
54 // NOLINTEND
55
56public:
57 // member functions
58 // NOLINTBEGIN
59 MCAPI void _placeDeadFlower(::BlockSource& region, ::BlockPos const& pos) const;
60
61 MCAPI void _placeGrownFlower(::BlockSource& region, ::BlockPos const& pos, int newAge) const;
62
63 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
64 // NOLINTEND
65
66public:
67 // static functions
68 // NOLINTBEGIN
69 MCAPI static bool _allNeighborsEmpty(::BlockSource& region, ::BlockPos const& pos, uchar ignore);
70
71 MCAPI static void _growTreeRecursive(
72 ::BlockSource& region,
73 ::BlockPos const& current,
74 ::BlockPos const& startPos,
75 ::Random& random,
76 int depth,
77 int maxHorizontalSpread
78 );
79 // NOLINTEND
80
81public:
82 // destructor thunk
83 // NOLINTBEGIN
84
85 // NOLINTEND
86
87public:
88 // virtual function thunks
89 // NOLINTBEGIN
90 MCAPI int $getVariant(::Block const& block) const;
91
92 MCAPI void $randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
93
94 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
95
96 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
97
98 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
99
100 MCFOLD bool $canProvideSupport(::Block const&, uchar face, ::BlockSupportType type) const;
101
102 MCAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
103
104 MCFOLD bool $isLavaBlocking() const;
105
106 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
107 // NOLINTEND
108
109public:
110 // vftables
111 // NOLINTBEGIN
112 MCAPI static void** $vftable();
113 // NOLINTEND
114};
Definition Actor.h:104
Definition BlockQueuedTickEvent.h:15
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:36
Definition ChorusFlowerBlock.h:20
Definition Experiments.h:14
Definition Random.h:16