LeviLamina
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LadderResetFallDamageSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
19struct MobFlagComponent;
22// clang-format on
23
25public:
26 // LadderResetFallDamageSystem inner types define
27 using ViewType = ::ViewT<
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static ::TickingSystemWithInfo createLadderResetFallDamageSystem();
41 // NOLINTEND
42};
Definition LadderResetFallDamageSystem.h:24
Definition Optional.h:8
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition AABBShapeComponent.h:9
Definition ActorDataFlagComponent.h:9
Definition CanStandOnSnowFlagComponent.h:5
Definition FallDistanceComponent.h:5
Definition HasLightweightFamilyFlagComponent.h:5
Definition Include.h:6
Definition InterpolateMovementNeededComponent.h:5
Definition MobFlagComponent.h:5
Definition StateVectorComponent.h:8
Definition TickingSystemWithInfo.h:13