LeviLamina
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PlayerRespawnRandomizer Class Reference

Public Member Functions

MCAPI PlayerRespawnRandomizer (uint spawnRadius, ::GeneratorType const &worldType)
MCAPI::Vec3 performPrimaryJump (::Vec3 const &spawnCenter)
MCAPI void * $ctor (uint spawnRadius, ::GeneratorType const &worldType)

Public Attributes

::ll::TypedStorage< 8, 64, ::XoroshiroRandommRandom
::ll::TypedStorage< 4, 4, uint > mSpawnRadius
::ll::TypedStorage< 4, 4, uint > mSquaredRadius
::ll::TypedStorage< 4, 24, ::PlayerRespawnBlockRadiusRandomizermSecondaryRandomizer
::ll::TypedStorage< 4, 24, ::PlayerRespawnBlockRadiusRandomizermPrimaryRandomizer
::ll::TypedStorage< 4, 12, ::Vec3mSpawnCenter
::ll::TypedStorage< 4, 12, ::Vec3mPrimaryOffset
::ll::TypedStorage< 4, 12, ::Vec3mPrimaryScale

The documentation for this class was generated from the following file: