LeviLamina
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PlayerRespawnRandomizer Class Reference

Public Member Functions

PlayerRespawnRandomizeroperator= (PlayerRespawnRandomizer const &)
 
 PlayerRespawnRandomizer (PlayerRespawnRandomizer const &)
 
MCAPI PlayerRespawnRandomizer (uint spawnRadius, ::GeneratorType const &worldType)
 
MCAPI void * $ctor (uint spawnRadius, ::GeneratorType const &worldType)
 

Public Attributes

::ll::UntypedStorage< 8, 48 > mUnkfec188
 
::ll::UntypedStorage< 4, 4 > mUnkef49ff
 
::ll::UntypedStorage< 4, 4 > mUnk79ea10
 
::ll::UntypedStorage< 4, 24 > mUnk55ab1a
 
::ll::UntypedStorage< 4, 24 > mUnk86d41b
 
::ll::UntypedStorage< 4, 12 > mUnk9d7622
 
::ll::UntypedStorage< 4, 12 > mUnkba14a2
 
::ll::UntypedStorage< 4, 12 > mUnk1ff2e8
 

Constructor & Destructor Documentation

◆ PlayerRespawnRandomizer()

MCAPI PlayerRespawnRandomizer::PlayerRespawnRandomizer ( uint spawnRadius,
::GeneratorType const & worldType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * PlayerRespawnRandomizer::$ctor ( uint spawnRadius,
::GeneratorType const & worldType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: