LeviLamina
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IsValidSpawn.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockPos
;
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class
BlockSource
;
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namespace
br::spawn {
struct
EntityType; }
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// clang-format on
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namespace
IsValidSpawn {
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// functions
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// NOLINTBEGIN
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MCFOLD
bool
always(
::BlockSource
const
&,
::Block
const
&,
::BlockPos
,
::br::spawn::EntityType
const
&);
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MCAPI
bool
fireImmune(
::BlockSource
const
&,
::Block
const
&,
::BlockPos
,
::br::spawn::EntityType
const
& entityType);
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MCFOLD
bool
never(
::BlockSource
const
&,
::Block
const
&,
::BlockPos
,
::br::spawn::EntityType
const
&);
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MCAPI
bool
ocelotOrParrot(
::BlockSource
const
&,
::Block
const
&,
::BlockPos
,
::br::spawn::EntityType
const
& entityType);
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MCAPI
bool
polarBear(
::BlockSource
const
&,
::Block
const
&,
::BlockPos
,
::br::spawn::EntityType
const
& entityType);
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// NOLINTEND
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}
// namespace IsValidSpawn
BlockPos
Definition
BlockPos.h:18
BlockSource
Definition
BlockSource.h:67
Block
Definition
Block.h:36
br::spawn::EntityType
Definition
EntityType.h:15
src
mc
world
level
spawn
IsValidSpawn.h
Generated on Sat Apr 26 2025 05:56:30 for LeviLamina by
1.12.0