3#include "mc/_HeaderOutputPredefine.h"
13namespace IsValidSpawn {
16MCFOLD
bool always(::BlockSource
const&, ::Block
const&, ::BlockPos, ::br::spawn::EntityType
const&);
18MCAPI
bool canStandOn(::BlockSource
const&, ::Block
const& state, ::BlockPos, ::br::spawn::EntityType
const&);
20MCAPI
bool fireImmune(::BlockSource
const&, ::Block
const&, ::BlockPos, ::br::spawn::EntityType
const& entityType);
22MCFOLD
bool never(::BlockSource
const&, ::Block
const&, ::BlockPos, ::br::spawn::EntityType
const&);
24MCAPI
bool ocelotOrParrot(::BlockSource
const&, ::Block
const&, ::BlockPos, ::br::spawn::EntityType
const& entityType);
26MCAPI
bool polarBear(::BlockSource
const&, ::Block
const&, ::BlockPos, ::br::spawn::EntityType
const& entityType);
Definition BlockSource.h:73
Definition EntityType.h:17