3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8#include "mc/world/level/block/CopperBlock.h"
25 CopperGolemStatueBlock();
30 virtual bool isInteractiveBlock()
const ;
32 virtual ::ItemInstance asItemInstance(
::Block const& block,
::BlockActor const* blockActor)
const ;
34 virtual bool hasComparatorSignal()
const ;
43 MCAPI CopperGolemStatueBlock(::std::string
const& nameId,
int id,
::CopperBlockSet const& copperSet);
53 MCAPI static ::std::array<::std::string_view, 4>
const& POSES();
59 MCAPI
void* $ctor(::std::string
const& nameId,
int id,
::CopperBlockSet const& copperSet);
65 MCFOLD
bool $isInteractiveBlock()
const;
67 MCAPI ::ItemInstance $asItemInstance(
::Block const& block,
::BlockActor const* blockActor)
const;
69 MCFOLD
bool $hasComparatorSignal()
const;
79 MCAPI
static void** $vftable();
Definition BlockActor.h:30
Definition ActorInternalEvent.h:17
Definition BlockPlayerInteractEvent.h:20
Definition BlockSource.h:73
Definition CopperBlock.h:7
Definition ItemInstance.h:15
Definition CopperBlockSet.h:14