3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/v2/processors/StructureProcessor.h"
7#include "mc/world/level/levelgen/v2/processors/StructureProcessorType.h"
13namespace Util {
class XXHash; }
14namespace br::worldgen {
struct StructureBlockInfo; }
15namespace br::worldgen {
struct StructurePlaceSettings; }
16namespace br::worldgen::processors {
struct RuleSet; }
19namespace br::worldgen::processors {
25 ::ll::TypedStorage<8, 24, ::std::vector<::br::worldgen::processors::RuleSet>> mRules;
32 virtual ::std::optional<::br::worldgen::StructureBlockInfo> process(
42 virtual ::br::worldgen::StructureProcessorType type()
const ;
60 MCNAPI ::std::optional<::br::worldgen::StructureBlockInfo>
$process(
69 MCNAPI ::br::worldgen::StructureProcessorType
$type()
const;
Definition IBlockSource.h:35
static MCAPI void ** $vftable()
MCAPI::br::worldgen::StructureProcessorType $type() const
MCAPI void $appendMetadataKey(::Util::XXHash &hash) const
MCAPI ::std::optional<::br::worldgen::StructureBlockInfo > $process(::IBlockSource ®ion, ::BlockPos, ::BlockPos structurePos, ::br::worldgen::StructureBlockInfo const &originalBlockInfo, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const
Definition StructureBlockInfo.h:16
Definition StructurePlaceSettings.h:18
Definition StructureProcessor.h:22