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::ll::TypedStorage< 1, 1, bool > | mIsOutOfRange |
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::ll::TypedStorage< 1, 1, bool > | mSnappedToTarget |
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::ll::TypedStorage< 1, 1, bool > | mFoundActor |
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::ll::TypedStorage< 8, 8, int64 > | mTargetActorId |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mCurrentRotation |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mInitialRotation |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mVerticalRotationLimits |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mOffset2DRotation |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mAverageRotLimitOrientation |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mCurrentCameraOrientation |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mInitialCameraOrientation |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mInitialTargetCenterOffset |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mTargetCenterOffset |
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::ll::TypedStorage< 8, 24, ::WeakRef<::EntityContext > > | mTargetEntity |