LeviLamina
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JSONSchemaPath.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
JSONSchemaPath : uchar {
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None = 0,
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Biome
= 1,
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Block
= 2,
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BlockComponents = 3,
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Camera = 4,
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Common = 5,
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Entity = 6,
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Item
= 7,
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ItemCommon = 8,
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ItemComponents = 9,
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ServerConfig = 10,
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Spawn = 11,
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World = 12,
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WorldCommon = 13,
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WorldComponents = 14,
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};
Biome
Definition
Biome.h:26
Block
Definition
Block.h:38
Item
Definition
Item.h:65
src
mc
json_schema
JSONSchemaPath.h
Generated on Fri Jun 13 2025 05:04:41 for LeviLamina by
1.12.0