LeviLamina
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BaseMoveToGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/actor/ai/goal/Goal.h"
8#include "mc/world/level/BlockPos.h"
9
10// auto generated forward declare list
11// clang-format off
12class BlockSource;
13class Mob;
14// clang-format on
15
16class BaseMoveToGoal : public ::Goal {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, int> mTravelTicks;
21 ::ll::TypedStorage<4, 4, int> mNextStartTick;
22 ::ll::TypedStorage<4, 4, int> mGiveUpTicks;
23 ::ll::TypedStorage<4, 4, int> mStayTicks;
24 ::ll::TypedStorage<4, 4, int> mMaxStayTicks;
25 ::ll::TypedStorage<1, 1, bool> mReachedTarget;
26 ::ll::TypedStorage<4, 4, float> mSpeedMod;
27 ::ll::TypedStorage<4, 4, float> mGoalRadiusSq;
28 ::ll::TypedStorage<8, 8, uint64> mCooldownCounter;
29 ::ll::TypedStorage<8, 8, uint64> mCooldownTimeoutTime;
30 ::ll::TypedStorage<4, 12, ::BlockPos> mStartPos;
31 ::ll::TypedStorage<4, 12, ::Vec3> mBlockPos;
32 ::ll::TypedStorage<4, 12, ::Vec3> mTargetPositionOffset;
33 ::ll::TypedStorage<4, 4, float> mChanceToStart;
34 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
35 ::ll::TypedStorage<4, 4, int> mInterval;
36 // NOLINTEND
37
38public:
39 // prevent constructor by default
40 BaseMoveToGoal& operator=(BaseMoveToGoal const&);
43
44public:
45 // virtual functions
46 // NOLINTBEGIN
47 // vIndex: 1
48 virtual bool canUse() /*override*/;
49
50 // vIndex: 2
51 virtual bool canContinueToUse() /*override*/;
52
53 // vIndex: 4
54 virtual void start() /*override*/;
55
56 // vIndex: 5
57 virtual void stop() /*override*/;
58
59 // vIndex: 6
60 virtual void tick() /*override*/;
61
62 // vIndex: 10
63 virtual bool hasReachedTarget() const;
64
65 // vIndex: 11
66 virtual bool isValidTarget(::BlockSource&, ::BlockPos const&) = 0;
67
68 // vIndex: 12
69 virtual int _nextStartTick();
70
71 // vIndex: 13
72 virtual bool _canReach(::BlockPos const& pos);
73
74 // vIndex: 14
75 virtual void _moveToBlock() = 0;
76
77 // vIndex: 15
78 virtual ::Vec3 _getTargetPosition() const;
79
80 // vIndex: 16
81 virtual uint64 _getRepathTime() const;
82
83 // vIndex: 0
84 virtual ~BaseMoveToGoal() /*override*/ = default;
85 // NOLINTEND
86
87public:
88 // member functions
89 // NOLINTBEGIN
90 MCNAPI void _checkIfStuck();
91 // NOLINTEND
92
93public:
94 // virtual function thunks
95 // NOLINTBEGIN
96 MCNAPI bool $canUse();
97
98 MCNAPI bool $canContinueToUse();
99
100 MCNAPI void $start();
101
102 MCNAPI void $stop();
103
104 MCNAPI void $tick();
105
106 MCNAPI bool $hasReachedTarget() const;
107
108 MCNAPI int $_nextStartTick();
109
110 MCNAPI bool $_canReach(::BlockPos const& pos);
111
112 MCNAPI ::Vec3 $_getTargetPosition() const;
113
114 MCNAPI uint64 $_getRepathTime() const;
115 // NOLINTEND
116
117public:
118 // vftables
119 // NOLINTBEGIN
120 MCNAPI static void** $vftable();
121 // NOLINTEND
122};
Definition BaseMoveToGoal.h:16
MCAPI void $stop()
MCAPI int $_nextStartTick()
MCAPI bool $canUse()
MCAPI bool $canContinueToUse()
static MCAPI void ** $vftable()
MCAPI bool $_canReach(::BlockPos const &pos)
MCAPI void $tick()
MCAPI void $start()
MCAPI bool $hasReachedTarget() const
MCAPI::Vec3 $_getTargetPosition() const
MCAPI uint64 $_getRepathTime() const
MCAPI void _checkIfStuck()
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Goal.h:14
Definition Mob.h:47