LeviLamina
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ExplorationMapFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemStackBase;
12class Random;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 32, ::std::string> mDestination;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual ::LootItemFunction::FunctionType getFunctionType() const /*override*/;
26
27 virtual void applyPreVersion(::ItemStackBase& item, ::Random&, ::LootTableContext& context) /*override*/;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33 MCFOLD ::LootItemFunction::FunctionType $getFunctionType() const;
34
35 MCAPI void $applyPreVersion(::ItemStackBase& item, ::Random&, ::LootTableContext& context);
36
37
38 // NOLINTEND
39};
Definition ExplorationMapFunction.h:15
Definition ItemStackBase.h:44
Definition LootItemFunction.h:20
Definition LootTableContext.h:20
Definition Random.h:10
Definition context.h:5