LeviLamina
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IceBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockLegacy.h"
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// auto generated forward declare list
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// clang-format off
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class
BaseGameVersion
;
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class
Block
;
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class
BlockPos
;
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class
BlockSource
;
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class
Experiments
;
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class
Player
;
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class
Random
;
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// clang-format on
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class
IceBlock
:
public
::BlockLegacy
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, bool> mPacked;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 89
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virtual ::Block
const
* playerWillDestroy(
::Player
& player,
::BlockPos
const
& pos,
::Block
const
& block)
const
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/*override*/
;
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// vIndex: 137
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virtual
void
randomTick(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
/*override*/
;
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// vIndex: 84
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virtual
bool
breaksFallingBlocks(
::Block
const
& block,
::BaseGameVersion
const
version)
const
/*override*/
;
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// vIndex: 131
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virtual
void
_addHardCodedBlockComponents(
::Experiments
const
& experiments)
/*override*/
;
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// vIndex: 0
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virtual
~IceBlock
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Block
const
& _getMeltedBlockAndSendEvents(
::BlockSource
& region,
::BlockPos
const
& pos);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::Block
const
* $playerWillDestroy(
::Player
& player,
::BlockPos
const
& pos,
::Block
const
& block)
const
;
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MCAPI
void
$randomTick(
::BlockSource
& region,
::BlockPos
const
& pos,
::Random
& random)
const
;
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MCFOLD
bool
$breaksFallingBlocks(
::Block
const
& block,
::BaseGameVersion
const
version)
const
;
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MCFOLD
void
$_addHardCodedBlockComponents(
::Experiments
const
& experiments);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BaseGameVersion
Definition
BaseGameVersion.h:13
BlockLegacy
Definition
BlockLegacy.h:88
BlockPos
Definition
BlockPos.h:18
BlockSource
Definition
BlockSource.h:67
Block
Definition
Block.h:36
Experiments
Definition
Experiments.h:14
IceBlock
Definition
IceBlock.h:19
Player
Definition
Player.h:119
Random
Definition
Random.h:16
src
mc
world
level
block
IceBlock.h
Generated on Sat Apr 26 2025 05:56:21 for LeviLamina by
1.12.0