3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/common/editor/SessionResult.h"
11namespace Editor {
class GameOptions; }
12namespace Editor::Network {
class PlaytestBeginSessionTransferResponsePayload; }
15namespace Editor::Services {
25 virtual ::Editor::Playtest::SessionResult getPlaytestSessionAvailability(
::WeakEntityRef) = 0;
Definition GameOptions.h:12
Definition PlaytestBeginSessionTransferResponsePayload.h:11
Definition EditorPlayerPlaytestServiceProvider.h:17
Definition WeakEntityRef.h:14