LeviLamina
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EditorPlayerPlaytestServiceProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/common/editor/SessionResult.h"
7
8// auto generated forward declare list
9// clang-format off
10class WeakEntityRef;
11namespace Editor { class GameOptions; }
12namespace Editor::Network { class PlaytestBeginSessionTransferResponsePayload; }
13// clang-format on
14
15namespace Editor::Services {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 0
22 virtual ~EditorPlayerPlaytestServiceProvider() = default;
23
24 // vIndex: 1
25 virtual ::Editor::Playtest::SessionResult getPlaytestSessionAvailability(::WeakEntityRef) = 0;
26
27 // vIndex: 2
28 virtual void beginPlaytestSession(
31 ::std::function<void(::Editor::Playtest::SessionResult const&)>
32 ) = 0;
33
34 // vIndex: 3
35 virtual void _handlePlayersSessionTransferResponse(
38 ) = 0;
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44
45 // NOLINTEND
46};
47
48} // namespace Editor::Services
Definition GameOptions.h:15
Definition PlaytestBeginSessionTransferResponsePayload.h:11
Definition EditorPlayerPlaytestServiceProvider.h:17
Definition WeakEntityRef.h:14