LeviLamina
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Public Member Functions | |
virtual::Editor::Playtest::SessionResult | getPlaytestSessionAvailability (::WeakEntityRef)=0 |
virtual void | beginPlaytestSession (::WeakEntityRef, ::Editor::GameOptions const &, ::std::function< void(::Editor::Playtest::SessionResult const &)>)=0 |
virtual void | _handlePlayersSessionTransferResponse (::WeakEntityRef, ::Editor::Network::PlaytestBeginSessionTransferResponsePayload const &)=0 |